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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Sat Feb 20, 2021 6:25 am 
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Lord
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In round 1. Val will join Israel by jumping the pit. He will attack whoever he can see. Hopefully gaining advantage on a target.
Attack:[1d20+5]=2+5=7
if advantage: Attack: [1d20+5]=15+5=20
damage: [1d10+3]=9+3=12


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Sun Feb 21, 2021 2:05 pm 
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Lord
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Initiative(0): [1d20]=19

Unbar follows the frog up to the entrance of the cave. If he sees an enemy, he will cast toll the dead on the first one he sees.
Toll the Dead: Uninjured [1d8]=6 , Injured [1d12]=8


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Mon Feb 22, 2021 7:49 am 
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King
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Round 1, continued
Val moves in through the twelve foot wide cave mouth that arches some twenty foot towards the clouds. After his eyes adjust he sees a vast cavern with a forest of stalagmites in its center and some ten foot high ledges along its walls. Water drips from the stalactite-covered ceiling, which rises to a height of 30 feet in the middle of the cavern. What appear to be naturally formed tunnels lead away from this central cavern. The floor is littered with broken spears, broken shields, and drops of bat guano. There's a pool against the northeast wall of the cavern, the floor of which is lower here. Runoff from the pool trickles eastward out of the cavern.

Goblin archers stand atop the ledges, although on the left side one archer lays crumpled and unmoving on the cavern floor just beneath the first ledge Probably Isaril's doing. The mountain man takes a swing at the nearest goblin who is perched behnd some cover on the first ledge on the right. The blade snicks only air.

Scant seconds pass and Unbar trundles in. The frog has disappeared but the is a fairly pissed-off looking Isaril a few foot ahead leaning against the righthand wall. The cleric looks up and points at the archer on the right. The baleful dole cracks fragments off the goblin's rocky cover but the goblin remains unharmed.

Almost as one the goblins duck behind cover only to pop up and shoot arrows at our heroes.... one arrow hits the ground next to Unbar, another finds a weak spot near the neck in Val's armour [#6, AC21, 3 pierce] and a third bounces off his chest.

Vic enters the cavern and casually immolates an archer on the left of the cavern.

Actions and rolls for Round 2?
Attachment:
Cavern A.png
Cavern A.png [ 227.79 KiB | Viewed 157 times ]
Map of the cavern is available in Roll20.


======
Initiatives
Isaril 23
Val 20
Unbar 19
#5 16
#6 16
#4 14
#3 12
Vic 11
#1 is dead
#2 is dead

Goblin WIS save DC12 [1d20+1]=13+1=14
#5 stealth v Unbar DC14 [1d20+6]=6+6=12
#6 stealth v Val DC12 [1d20+6]=9+6=15
#3 stealth v Val DC12+2(cover) [1d20+6]=9+6=15
#5 SB v Unbar [1d20+4]=5+4=9, [1d6+2]=2+2=4
#6 SB (adv) v Val [2d20c1+4]=17+4=21, [1d6+2]=1+2=3
#3 SB (adv) v Val [2d20c1+4]=10+4=14, [1d6+2]=1+2=3


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Wed Feb 24, 2021 11:14 am 
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Royal Prince
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Vic will fire a firebolt at the one beside Val, if that one is no longer he will move in hugging the left side.

Fire Bolt: Hit, DMG [1d20+5]=5+5=10 [1d10]=2


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Thu Feb 25, 2021 5:37 pm 
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Royal Prince
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Ill wait to move token until finding out if Val's opponent is down or not.


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Thu Feb 25, 2021 8:13 pm 
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======
Sure, NP. I plan to post tomorrow or Saturday. Anyone not posted will automatically get the Dodge action.


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Thu Feb 25, 2021 9:10 pm 
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Lord
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Val will still attack the Goblin in front of him. if the Goblin goes down he will probably move.
[1d20+5]=14+5=19
damage: [1d10+3]=8+3=11


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Fri Feb 26, 2021 4:49 am 
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King
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Round 2

There's a popping noise as bubbles erupt from the hot mud pool just to the left of the entrance. The irrregular pool covers perhaps thirty foot in length and fifteen foot in width. There is an odour of rotting cabbages. Meanwhile Isaril moves north and disappears between two rock columns. Only those with the sharpest eyes note him silently slide northwards between the deep shadows.

Val stays on mission and scewers the goblin [#6] skulking on the ledge above him. By any measure it's an impressively accurate thrust as three quarters of the small green fellow was behind rocky cover. There's a lot of whiny shouting from remaining goblins as the goliath moves nortwards ready to menace the next archer. [#5]

Unbar stands ready at the entrance to the cavern, ready to avoid [Dodge] any incoming attacks or swipe at anything that tries to run past him.

The archer nearest Val hides from sight at the back of the ledge and then emerges further forwards a few foot to the north to release an arrow at him. [#5, AC22, 6 pierce] The goblin than moves back and is mostly [75% cover, AC+5] concealed from Val.

In retaliation Vic closes towards Val's attacker [#5] and tries to incinerate him. Despite the sorceror's better angle [50% cover, AC+2] he only manages to set fire to some lichen behind the goblin.

Actions (and rolls) for Round 3?

======
Initiatives
Isaril 23
Val 20
Unbar 19
#5 16
#6 is dead
#4 14
#3 12
Vic 11

Something [1d3]=3
Something else [1d3+1]=2+1=3
#5 Stealth [1d20+6]=11+6=17
#5 Bow Adv v Val [2d20c1+4]=18+4=22, [1d6+2]=4+2=6
Map on Roll20 is updated; needs Unbar to sign in.


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Sat Feb 27, 2021 2:05 pm 
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Lord
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The goblin in front of Val is he on a ledge or on hiding behind something? I need to understand the lay out of the land so I can move appropriately to attack that goblin.


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Sat Feb 27, 2021 2:11 pm 
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Royal Prince
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If nothing new emerges for Vic to fire at, he will fire at the Goblin. If Val climbs up and takes it out, I will have to make up what I want to do.


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Mon Mar 01, 2021 7:44 pm 
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Lord
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Unbar will move in front of Vic in order to shield him from the goblins. He will hold his action to cast toll the dead on a goblin within range that pops up that he can see.
Toll the Dead: Uninjured [1d8]=2 , Injured [1d12]=9


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 Post subject: Re: Chapter 2A - A Jaunt Into The Country
PostPosted: Mon Mar 01, 2021 9:27 pm 
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Lord
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Val will climb up. athletics check: [1d20+5]=1+5=6

I guess he can't climb up. He hold his action to swing at the goblin when it pops up.
Attack: [1d20+5]=9+5=14
damage: [1d10+3]=10+3=13


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