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 Post subject: Re: Borderlands II - This is the current game thread
PostPosted: Thu Dec 28, 2017 8:24 am 
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Baronet
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The gate, for now, is holding, although it probably won't hold forever.

Getting a clear shot through the narrow opening between the two leaves of the gate will be difficult.

The exterior wall of the villa, in which the gate is set, is about two feet wide. Someone could stand atop the wall and shoot down without too much difficulty ([OOC] a DEX check each round to avoid falling. [/OOC])

There is also a smaller man-sized gate in the exterior wall around the back of the villa that could be used as a sally port should anyone want to go out and engage the zombies directly.

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 Post subject: Re: Borderlands II - This is the current game thread
PostPosted: Fri Dec 29, 2017 6:52 am 
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Baron
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Galanis will position himself on the wall and shoot the zombies.
============================================
(OOC:
From previous roll never used.
[1d20+2] = 19+2 = 21, [1d8+5] = 1+5 = 6, [1d20+2] = 16+2 = 18, [1d8+5] = 8+5 = 13
head shot is -4? without the penalty it's AC-2 and AC1.

What's the damage if falling? Except fighting all the zombies alone :)
Where the character sheets are tracked? I don't know how many HP Galanis has...
)


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 Post subject: Re: Borderlands II - This is the current game thread
PostPosted: Sun Jan 07, 2018 4:44 pm 
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Elven Princess
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"Do we have anything else to shore the door?" Angel asks, her bow at the ready an arrow notched as she looks at the waggon. "Are there any more of these? We could borrow some timber to shore this up."

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"Doors and corners, kid. That's where they get you." Joe Miller.

Demiplane of Dread - Mira Human Bard
Borderlands - Angel Half Elf Fighter
Genwald - Nesserrr (Katten) Feliz Ranger
Waterdeep 5.0 - Calarina Lock Human Cleric


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