Main Forum Index Register to Login Login to the Forum
Your #1 Source for Dungeons and Dragons
Delete all board cookiesFAQThe team
View unanswered posts | View active topics It is currently Tue Nov 19, 2019 8:59 am

Advanced search




Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Fri Oct 18, 2019 10:02 am 
Offline
Emperor
Emperor
User avatar

Joined:
Thu Jul 16, 2015 3:23 pm
Posts: 8540
Location:
somewhere in the aether
[I think by the book the 'extra' attack happens on the second round. I usually alternate that, however, since it can be pretty detrimental to the character if there are a lot of short combats]
[R2]

Discarding his lance the noble Knight draws his shining sword; the very same that once belonged to his father... Fearlessly he rides forward, his steadfastness mirrored by the well trained warhorse beneath him. As one they charge towards their foe with a will. The thickening fog obscures all but the pair of riders and their mounts, rushing headlong into terrible combat!

Sir Karl's shield comes up to deflect the whirling ball-chain and he strikes hard at the skeletal rider's hip, high above his eye level. The sword hacks a large chunk of bone from the creature, but the blade proves ill suited to hacking through the hard bone. Prodigious claws and teeth from the reptilian undead slash and snap and swipe at the armored man, but Bayard hurls himself from their reach, wheeling off into the mists for another turn at the creatures.

The misty white air echoes strangely the sounds of iron-shod hooves on hard ground. The sounds of combat seem farther and farther, and the clattering of bone reverberates strangely in the damp air... the thing couldn't be far.... but where?


====
Init: R2
Sir Karl: (8 + 4 M Lonsword): 12
Giant Skeleton Knight: 16

Karl slashes at the Giant Skeleton (AC 6) with his Magical Longsword (+1)
Thac0 14 vs AC 6 (+1): Need 7+ to hit
[1d20] = 9, hit!
For [1d12+4] = 10 (Half damage slashing vs skeleton) = 5 damage!
The Giant Skeleton is Barely Scratched!

Giant Skeleton bashes (-1 bashing vs Banded mail) at Karl (AC 1) (+1 charging)
Thac0 13 vs AC 1: Need 12+ to hit
[1d20] = 8, miss!
Skeletal Knight [1d20] = 8, [1d12] = 10


Bayard Kicks (bashing) at the Fire Lizard Skeleton (AC 6)
Thac0 19 vs AC 6: Need 13+
(Kick 1) [1d20] = 10, miss!
(Kick 2) [1d20] = 7, miss!

Bayard vs Fire Lizard Skeleton [1d20] = 10, [1d20] = 7


Fire Lizard Skeleton slashes (-2 vs Banded Mail) at Karl (AC 1) with its claws (right and left)
Thac0 11 vs AC 1 (-2): Need 12+
(right) [1d20] = 7, miss!
(left) [1d20] = 4, miss!

Fire Lizard Skeleton bites at Karl (AC 1)
Thac0 11 vs AC 1 (-2): Need 10+
(Bite) [1d20] = 4, miss!


Fire Lizard Skeleton [1d20] = 7, [1d20] = 4, [1d20] = 4


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Fri Oct 18, 2019 3:38 pm 
Offline
Baronet
Baronet
User avatar

Joined:
Fri Dec 03, 2010 2:53 pm
Posts: 1857
Wheeling himself around Karl fights to get his bearings, the smoke couldn't have risen this far could it? Rising above his saddle, pain arching through his back, had the plates of his armor somehow driven into him? Hoping so for his own sake the Knight lowers himself again, forcing the pain to the back of his mind, that was where the pain belonged.

Focusing on the only sense he had worth using he strains to listen through the mail that sits astride his head while his blade and shield are raised, ready for an attack from any direction.


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Sun Oct 27, 2019 8:14 pm 
Offline
Emperor
Emperor
User avatar

Joined:
Thu Jul 16, 2015 3:23 pm
Posts: 8540
Location:
somewhere in the aether
Sound echoes oddly in the damp air, the rustling of chain and clok... clock... clock of Bayard's hooves reverberating in the dim. The sounds of battle fall farther and farther away, though the pair move cautiously through the night. The well trained warhorse responds to the knight's movements, letting itself be guided by his master's knees. Time and again they turn towards the sound, towards the battle, only to have it drift fainter in the distance.

A sudden lurch from Bayard speaks of uneven footing in the thick fog below, swirling up in eddies and waves about them so heavy he could not even see the ground from the saddle... Another sound echoed through the night then, off to his right... a sound he had heard only once before, but unmistakable as massive claws of bone claws scrape against the hard-packed earth what seemed only paces away...


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Mon Oct 28, 2019 2:15 pm 
Offline
Baronet
Baronet
User avatar

Joined:
Fri Dec 03, 2010 2:53 pm
Posts: 1857
Sword ready the Knight listens to the world as it moves around him, listening to his training the Warrior can but react and respond as things happen.


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Fri Nov 01, 2019 4:31 pm 
Offline
Emperor
Emperor
User avatar

Joined:
Thu Jul 16, 2015 3:23 pm
Posts: 8540
Location:
somewhere in the aether
Bayard continues to walk, the scraping sound drawing nearer. Jerrard maintains his guard, straining his ears for any sign of attack. A sudden scraping sound and motion in the fog to his left causes Bayard to side step briskly to one side! Suddenly the horse lurches as the ground begins to shift beneath his hooves, threatening to send horse and rider tumbling!

===
Riding check please


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Fri Nov 01, 2019 4:44 pm 
Offline
Baronet
Baronet
User avatar

Joined:
Fri Dec 03, 2010 2:53 pm
Posts: 1857
Riding Check [1d20] = 3 Pass


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Thu Nov 07, 2019 8:28 pm 
Offline
Emperor
Emperor
User avatar

Joined:
Thu Jul 16, 2015 3:23 pm
Posts: 8540
Location:
somewhere in the aether
[sorry for the delay, I'm moving next weekend and between work and getting the house ready things have been a bit hectic.]

Karl shifts backwards in the saddle, taking as much weight off of his mount's forelegs as possible and raps his heels lightly on Bayard's flanks. In an shallow hop, the young charger clears the unseen hazard and settles into a slightly agitated trot. The scraping sound comes again from farther away, and an odd... crumbling like the noise of dry clumps of earth spilling over a ledge...


Top
  Profile 
 
 Post subject: Re: Sir Karl Mordrane Sularia (Jerrard)- Private Thread
PostPosted: Fri Nov 08, 2019 4:46 pm 
Offline
Baronet
Baronet
User avatar

Joined:
Fri Dec 03, 2010 2:53 pm
Posts: 1857
Restraining the horse as best he can, Karl adjusts the position of the mount trying in vain to move away from what he perceives as being an edge.

Where in Paladines name was he? The un-named village was on the plains, this.. this was not the plains. Had be stumbled into some magical field? He shudders more from the idea of magic affecting him than cold.


Top
  Profile 
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2

Advanced search


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group