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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Fri Oct 04, 2019 9:15 am 
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actually that's a good point. So saying he spent so long being the 'go-to' guy for ridiculously difficult, well-hidden traps gave him an indefinable sense of when shit is wrong...
Ok, i'll acceopt that. The party needs someone with Danger sense anyway, and Pik isn't here :lol:


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Fri Oct 04, 2019 9:19 am 
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Yeah! lol Now I can get 19 on a roll and send the squishes in, and get them splatted lol


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Fri Oct 04, 2019 9:38 am 
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lol, just beware those failed saves...


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Fri Oct 04, 2019 9:40 am 
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The Dwarf Brothers may roll into this dungeon yet!


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Sat Feb 08, 2020 1:50 pm 
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i'm going to look at this tonight/tomorroww and see what ig anything we lack to start. hopefully we can get this boulder rolling


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Sun Feb 09, 2020 9:08 am 
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Dun dun duuuuuun!


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Sun Feb 09, 2020 4:39 pm 
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i think SQL has 1650 xp left to spend on magic items

and you probably want some mundane items for him as well... because clothes and weapons and things are nice to have... and torches, etc


///
For the follower:
choose spells known

choose spells memorized for the day


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Wed Feb 12, 2020 9:56 am 
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Ok, 11 levels of Mage.

*Cracks open the 2E book...* lol


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Wed Feb 12, 2020 11:41 am 
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you could get some ideas peeking at the old spell lists from LoM characters


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Wed Feb 19, 2020 1:04 pm 
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From Chris' Thread

Magic: Arcane
75% chance to learn. Max spells/lvl: 1st (14/14), 2nd (14/14), 3rd (12/14), 4th (8/14), 5th (9/14). Max spell lvl 8th
Spellbook (266/400 used)

Spells Known:
Lvl1: Burning Hands, Colour Spray, Comprehend Languages, Copy, Detect Magic, Erase, Identify, Magic Missile, Mending, Protection from Evil, Protection from Hunger & Thirst, Read Magic, Shield, Unseen Servant;

Lvl2: Blur, Camouflage, Deeppockets, Filter, Glitterdust, Knock, Levitate, Mirror Image, Rope Trick, Seeking, Strength, Vocalise, Web, Wizard Lock;

Lvl3: Dispel Magic, Fireball, Fly, Haste, Hold Undead, Lightning Bolt, Protection from Normal Missiles, Phantasmal Steed, Slow, Tongues, Water Breathing, Wraithform;

Lvl4: Dig, Dimension Door, Fire Shield, Ice Storm, Improved Invisibility, Remove Curse, Stoneskin, Wall of Fire;

Lvl5: Conduit, Cone of Cold, Dismissal, Lower Resistance, Prying eyes, Stoneshape, Teleport, Telekinesis, Wall of Iron.

Memorized Spells: (4/4/4/3/3/-/-/-/na)
1st Level: Detect Magic, Identify, Identify, Protection from Evil
2nd Level: Glitterdust, Knock, Levitate, Mirror Image
3rd Level: Dispel Magic, Fly, Lightning Bolt, Slow
4th Level: Improved Invisibility, Stoneskin, Stoneskin
5th Level: Teleport, Telekenesis, Wall of Stone

Spellbook 1: [1st and 4th lvl spells, 94/100 pgs used]
Spellbook 2: [2nd lvl spells, 64/100 pgs used]
Spellbook 3: [3rd lvl spells, 74/100 pgs used]
Spellbook 4: [5th lvl spells, 32/100 pgs used]
+34 pgs to be distributed


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Wed Feb 19, 2020 1:08 pm 
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Damn Jar was lvl 12.

Magic: (Arcane & Divine)
Arcane:
75% chance to learn. Max spells/lvl: 1st (14/14), 2nd (14/14), 3rd (14/14), 4th (14/14), 5th (9/14), 6th (4/14). Max spell lvl 8th
Spellbooks (353/400 used) 4 books

Spells Known:
Lvl1: Charm Person, Comprehend Languages, Detect Magic, Enlarge, Gauntlet, Grease, Identify, Ladder, Light, Magic Missile, Mount, Phantom Armor, Shield, Tenser's Floating Disc

Lvl2: Bigby’s Dextrous digit, Bigby’s Silencing Hand, Bind, Blindness, Blur, Due North, Detect Invis, Forget, Invisiblity, Knock, Levitate, Magic Mouth, Mirror Image, Wizard Lock

Lvl3: Clairaudience, Clairvoyance, Dispel Magic, FIREBALL!, Flame Arrow, Fly, Gust of Wind, Haste, Hold Person, Invisibility 10', Lightning Bolt, Monst Summ 1, Tongues, Wraithform

Lvl4: Detect Scrying, Dig, Dimension Door, Enervation, Fire Charm, Imp. Invis., Leomund's Secure Shelter, Minor Globe of Invul, Poly Other, *Poly Self (Freebie), Rary's Enhancer, Stoneskin, Vacancy, *Wall of Fire (Freebie), Wizard Eye

Lvl5: Airy Water, Bigby's Interposing Hand, Cone of Cold, Dismissal, Faithful Hound, *Summon Shadow (freebie), Telekinesis, Telepory, Wall of Iron

Lvl6: Disintegrate, Eyebite, Glassee, *Globe of Invul (Freebie)

Spells Memorized (4/4/4/4/4/1/-/-/na)
Lvl1: Magic Missile x2, Gauntlet, Phantom Armor
Lvl2: Knock x2, Blur, Mirror Image
Lvl3: Clairvoyance, Flame Arrow, Invisibility 10', Lightning Bolt
Lvl4: Detect Scrying, Leomund's Secure Shelter, Stoneskin x2
Lvl5: Cone of Cold, Faithful Hound, empty x2
Lvl6: Disintegrate


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Mon Feb 24, 2020 7:44 pm 
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Can we just use the spellbook, and spells from Chris' character?

Gauntlets of Ogre Power - 1000

What's with this Knife, Buckle 150

But the table has XP values for the +'s.

Is that like the randomness factor? 150 and get random strength?


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Mon Feb 24, 2020 8:03 pm 
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sure. he gets a few more per spell level than ornvul did for 'spells known' but that's not a problem. Squirrel man main character still has a bit to do, though. The follower isn't likely to be around without the main character.


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Mon Feb 24, 2020 10:05 pm 
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Nocturno wrote:

Gauntlets of Ogre Power - 1000

What's with this Knife, Buckle 150

But the table has XP values for the +'s.

Is that like the randomness factor? 150 and get random strength?


alright, adding Gauntlets of Ogre Power

yes, so there are 2 ways to get the buckle-knife

pay 150 xp and get a random bonus
OR pay the straight cost for a particular bonus


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 Post subject: Re: SquirrelLord (Private Thread) Tomb of Horrors
PostPosted: Tue Feb 25, 2020 8:48 am 
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Ok, Random buckle knife and 2 healing potions please.


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