So as you know I was going over the long list of spells in https://adnd2e.fandom.com/wiki/All_Priest_Spells in order to better use Ke’Sha abilities.
The spell spheres are limited but the control over undead is strong.
There are several subjects I’d like to discuss:
Undead control
I know we decided he can control 3 times his level in HD and I thought it is more than enough.
When I tried to make a list of the reasonable army I wanted, it quickly went off much beyond 51 HD.
I thought having minimal army of:
1 leader (vampire/lich/spectre) - intelligent creature that is more powerful of the rest and not only muscles.
2 Lieutenant - still strong undead but less powerful: Shadows, mummy, giant skeleton, monster zombie with 10-12 HD, Thassaloss (greater/lesser)
several (4-8): cannon meat: Monster Zombies, Ghasts, Ghouls, Ju-Ju zombies
Few agents - scout the dungeon, infiltrate enemies army, spy, spread disease. Could be bat skeletons, skeletons, stalkers, shadows
As I said, it quickly sums up to 51HD and more…
The idea is also to have multiple abilities of the undead, such as level draining, being incorporeal, flying, different types of draining (CON=>especially for Ju-Ju creation, STR, DEX, …), paralyzation (always good), fear and so on.
So in order to “fix” this, there are spells that create undead and grant you the control over them (like create Thassaloss). Would you allow such undead, not to be count in the HD list?
Another way I thought of is using the spell “Summon Varrangoin” to fortify the undead small army.
One more option is to count the “Cannon meat” as half HD. For example Monster Zombies, Ghouls, Ghast and such.
I’m open to other suggestions if any.
Besides create Thassaloss, according to the Complete Necro., it is possible for an evil priest to control Fiends similar to undead, so using plane shift/astral spell/gate Ke’Sha would be able to meet fiends and try to take control over them. (I didn’t check yet the fiends… )
What do you think about it?
Also according to the complete necro it is possible to create dracolich from 12th level
They also mention it is possible to create flesh golem, bone golem and scarecrow, but I’ll pass (very expensive and time consuming)
But they say it is possible to create a skeleton warrior from 16th level.
About undead control/creation -
There is a spell “Cloak of Dark power” given by drow goddess. It let the priest act as one level higher in regards to undead. Will you allow it even that it is a drow goddess, while summoning or creating undead?
In any case the main source for special undead for control are summoning spells. (Both of Ke’Sha and Allikhain) so would it be possible to try and summon specific types of undead in some manner?
Please tell me what you think about special undead (such as Thassoloss) and the issues I raised here.
Spells:
After filtering the spells over and over, there is still a long list of spell that requires your permission.
When I tried to select spells for the day, similar to the undead army which quickly filled the 51HD, it also quickly filled the daily slots. So I thought I’ll just list the spells for “Tomorrow” that requires permission. The current “Tomorrow” is mainly focusing on building the undead army…
Please see below
Assume undead form: (and also special when summoning undead)
So this is going to be a though issue
I looked at the list from here: https://adnd2e.fandom.com/wiki/Undead
Tried to keep it to known resources.
I had in mind the variety of abilities, that might fit different situation. (similar to the consideration when planning the undead army).
So, first issue is HD. According to the spell you can assume form of undead of 8HD or less.
I check about the situation of 8HD + Xhp.
According to the monstrous manual, +3hp or more, counts as the next HD for attack and s.th only. in the DMG they say +4HP counts for the next level of S.Th.
In practice even these two more solid rules don’t really work as there are many creatures that their THAC0 is better than their HD or HD+1. It is more in respect to the monster role, is it more a “fighter” or other.
The other references to the HD+hp is even less clear. Most stick to +hp counts for THAC0 and S.Th only. Some argue that any +hp doesn’t effect the HD and some argue that any +hp is already +1 HD.
I mainly care about vampires that are 8HD+3hp.
There are few types of vampires: Western (regular), Eastern (I don’t really care about it), illithid (Mind Flayer + Vampire. Very strong , 4 attacks in a round each can drain 2 levels + mind flayer immunities and psionics abilities, and it is still 8HD+3hp, cerebral vampire 8+3.
There are few others: Greater agarat (8+6), Alhoon - it’s like vampire illithid that keeps his psionics if I got it right (8+4), Skullsnake (8+6),
Now, there is the subject of Dracolich and lesser undead dragons.
There are few dragon types that their base HD is low: Crystal, Jacinth, Pearl, Amber, Moonstone
This allows them to get to Very young - Adult as Draco-Liches, but the main loophole is that lesser undead dragons (Failed Draco-Liches) have half the HD, so these types of dragons can get from Very old to Great wyrm.
Each dragon has the number of spells he can cast a day is innate spell ability which they keep. They lose the breath weapon and the flying abilities and attacks.
They also lose the ability to cast non-innate spells (spells added to their spell book with copies and research)
And Jacinth, Pearl, Amber can have 7th level spells.
This leads to discussion about spell caster undead (not only undead dragons) and Assume undead form:
How to select the spells? Could Ke’Sha assume the undead form that knew A,B,C spells in one spell and the next use of the spell assume the same type of creature that knows D, E, F spells?
According to the description there is no restriction not to have that.
It means that as Amber Skeleton Dragon, Ke’Sha would be able to cast 3 limited wishes for example.
Please tell me what you think about vampires, dracoliches, lesser undead dragons and spell casting
Tactics:
Enemy infiltration - would you allow some minion try to “join” the enemy and spy on them for the group giving information of what he enemy knows and plans? Numbers, abilities etc?
Plague - There are few (I think 2 or three) spells that creates plagues (obviously there are immunities to some monsters) - would you allow to try and spread such plagues and then it will be considered during fights? Plagues have different effects such asNegative plane protection x 2 reducing ATK, AC concentration etc.
Breath of death (7th level) - spread by itself
Chain madness - spread by minion
Use animal summoning/monster summoning together with Animate dead monster
Get banedites (and other bipedal creatures) by using Aerial servant or powerful creatures such as fire elemental, Gate, Exaction, use Quest and such. Then create undead from them. “Create undead minion” with bipedal, “Undeath after death” with banedites. In undeath after death I can create a vampire. If you allow the “Cloak of dark power” for that, it can be done with no risk, if not, need to save vs. death or die, so I’d try to do it with all spells that improves S.Th.
Similar to (3) but just ask the “power” to bring the undead ready-made. Would you rule it is possible? Or even get the paladin we seek
I wanted to check if it is possible to put spell abilities on objects for temporary period. (Permanency prayer, holy investing, eternal flame, dewmorflow). I haven’t read exactly how they go together. I remember that it is possible to create “magic grenades, by bestowing spells into container and then break it, results in explosion.
Use divination spells to learn about our enemies, traps, and the sigils: (Divine inspiration, All seeing crystal ball (6th lvl), seek, stone tell, Commune, Genius, Idea etc)
Use locate object, seek and such to find the sigils
Use the mask of Garauth to change form to one that can fly
So you know all my devious plans... What do you think?
Turn/Control undead table:
Well, it ends at level 14. Would you agree that for priest of the Lord of the Undead it will progress farther?
The spell “Seek Eternal Rest” allow the priest to destroy on his next turn any creature he managed to turn. What would be the implications of such spell to Ke’Sha? Total domination?
Would like to hear your thoughts, especially on the table.
So, spell for tomorrow:
1th:
Cloak of Dark Power (for turning banedite into vampire) - need approval
Skeletal servant - need DM approval
Magical stone x 2 - need DM approval
Analyze opponent - need DM approval
Foresight (different from 4th level) - need DM approval
Command
Ebony hand
Undead Alaracity
Spectral senses
2nd: Bone bite
Chilling scythe x 2
idea
Augury
Find traps x 3
Crocodile tears (17h)
Withdraw
3rd: Animate dead
Negative plane protection x 2
Etherealness
Speak with dead
Locate object
Find portal
Mask of Gsrgauth (2d - 17d)
Forested protection (+34% MR)
4th Animal Sum. I (8 4HD)
The doom of bane - need DM approval
Plague - need DM approval
Genius
Unfailing endurance (17d 17 people no tire, bonuses against weakness)
Foresight - need DM approval
Heart Blight
Cause insanity - need DM approval
Bad medicine - need DM approval
Assume undead form
Solipsism
5th Lifebane x2 (in order to create ju-ju)
Animate dead monster
Imbue undead with spell ability
Raise dead
Quest
Scourge
6th Aerial servant (for banedite)
Summon undead
Conj. Fire Elemental
7th Breath of death - need DM approval
Undeath after death - need DM approval
ioun stone (9 levels): Create undead minion (7th), Undead alaracity (1th), Ebony hand (1th)
Thanks.