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Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Moderator: TristenC
- TristenC
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Another skeleton swings down to attack the knight, but he easily evades it and strikes with his mace; sending its bones scattering down into the mists. A barrage of sling shot and arrows pelt the remaining skeletons, splintering them into uselessness. Before long only the turned skeletons remain. Artanis relaxes his bowstring, Well, we should be able to cross safely now.
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Init: R2
Mira: 5
Cross (7+2 gar): 9
Adran (1+8 Lbow): 9
Art (1+7 Sbow): 9
Elsa (4+6 sling): 10
s4: 11
s6: 11
Jerry: (7+5 spell): 12
s7: 13
Karl: (9+6 Mace): 15
Merrick (9+6 sling): 15
s5: 15
Pyros: (10+11 s-sling): 21
Mira Holds
Cross throws Gar at s5 (AC7)
Thac0 19 vs AC 7: Need 12+
[1d20] = 13, hit!
For [1d4] = 3 /2 (piercing) = 2 damage
S5 is Damaged Critically!
Adran fires his Longbow at s5 (AC 7)
Thac0 18 vs AC7: Need 11+
[1d20] = 4, miss!
Art fires his shortbow at s5 (AC 7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 14, hit!
For [1d6] = 1 /2 (piercing) = 1 damage
s5 is Destroyed!
Elsa slings a stone at s6 (AC 7)
Thac0 17 vs AC 7: Need 10+
[1d20] = 18, hit!
For [1d4] = 2 damage!
s6 is Damaged Critically!
s4 climbs back up onto the ledge
s6 Holding, swings down to attack Sir Karl
s6 stabs (-1 vs splint) at Sir Karl (AC 2)
Thac0 19 vs AC 2(-1): Need 18+
[1d20] = 9, miss!
s6 vs Karl [1d20]=9, [1d6]=6
Jerry slings a stone at s7 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 20, hit! Possible Crit!
[1d20] = 2, crit confirmed!
For [1d4] = 4 + [1d4] = 2 => 6 damage
s7 is Destroyed!
Jerry crit conf [1d20]=2, [1d4]=2
Sir Karl bashes at s6 (AC 7) with his Mace
Thac0 13 vs AC 7: Need 6+ to hit
[1d20] = 16, hit!
For [1d6+1] = 7 damage!
s6 is Destroyed!
Sir Karl vs s6 [1d20]=13, [1d6+1]=6+1=7
Merrick slings a stone at s5 (AC 7)
Thac0 19 vs AC 7: Need 12+
[1d20] = 1 miss!, possible fumble!
Fumble conf [1d20] = 8, fumble confirmed!
Merrick's sling flies 10 feet towards the edge of the pit! (but not quite into it)
Pyros slings a sling bullet at s4 (AC7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 8, hit! (barely)
For [1d4+2] = 3 damage!
S4 is Damaged
Pyros slings a sling bullet a second time at s4 (AC7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 8, hit! (barely)
For [1d4+2] = 6 damage!
s4 is Destroyed!
HoopakBullets(15): [1d20]=8 [1d20]=17 [1d4+2]=1+2=3 [1d4+2]=4+2=6
=====
Init: R2
Mira: 5
Cross (7+2 gar): 9
Adran (1+8 Lbow): 9
Art (1+7 Sbow): 9
Elsa (4+6 sling): 10
s4: 11
s6: 11
Jerry: (7+5 spell): 12
s7: 13
Karl: (9+6 Mace): 15
Merrick (9+6 sling): 15
s5: 15
Pyros: (10+11 s-sling): 21
Mira Holds
Cross throws Gar at s5 (AC7)
Thac0 19 vs AC 7: Need 12+
[1d20] = 13, hit!
For [1d4] = 3 /2 (piercing) = 2 damage
S5 is Damaged Critically!
Adran fires his Longbow at s5 (AC 7)
Thac0 18 vs AC7: Need 11+
[1d20] = 4, miss!
Art fires his shortbow at s5 (AC 7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 14, hit!
For [1d6] = 1 /2 (piercing) = 1 damage
s5 is Destroyed!
Elsa slings a stone at s6 (AC 7)
Thac0 17 vs AC 7: Need 10+
[1d20] = 18, hit!
For [1d4] = 2 damage!
s6 is Damaged Critically!
s4 climbs back up onto the ledge
s6 Holding, swings down to attack Sir Karl
s6 stabs (-1 vs splint) at Sir Karl (AC 2)
Thac0 19 vs AC 2(-1): Need 18+
[1d20] = 9, miss!
s6 vs Karl [1d20]=9, [1d6]=6
Jerry slings a stone at s7 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 20, hit! Possible Crit!
[1d20] = 2, crit confirmed!
For [1d4] = 4 + [1d4] = 2 => 6 damage
s7 is Destroyed!
Jerry crit conf [1d20]=2, [1d4]=2
Sir Karl bashes at s6 (AC 7) with his Mace
Thac0 13 vs AC 7: Need 6+ to hit
[1d20] = 16, hit!
For [1d6+1] = 7 damage!
s6 is Destroyed!
Sir Karl vs s6 [1d20]=13, [1d6+1]=6+1=7
Merrick slings a stone at s5 (AC 7)
Thac0 19 vs AC 7: Need 12+
[1d20] = 1 miss!, possible fumble!
Fumble conf [1d20] = 8, fumble confirmed!
Merrick's sling flies 10 feet towards the edge of the pit! (but not quite into it)
Pyros slings a sling bullet at s4 (AC7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 8, hit! (barely)
For [1d4+2] = 3 damage!
S4 is Damaged
Pyros slings a sling bullet a second time at s4 (AC7)
Thac0 15 vs AC 7: Need 8+
[1d20] = 8, hit! (barely)
For [1d4+2] = 6 damage!
s4 is Destroyed!
HoopakBullets(15): [1d20]=8 [1d20]=17 [1d4+2]=1+2=3 [1d4+2]=4+2=6
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Pyros hops ahead.
"Look out Lady! Here I come."
He will get to the end of the bridge and inspect for traps.
"Look out Lady! Here I come."
He will get to the end of the bridge and inspect for traps.
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Pyros scampers across the upper bridge to begin to search the area on the other side (where Mira stands) for traps while merrick retrieves his sling.
the lower bridge has no obvious path to it
the lower bridge has no obvious path to it
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Jerry looks around for loose stones that would fit her sling.
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
So we are at the end that has the 14 on it? And there was no built-in way down to the other bone bridge?
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- TristenC
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
[Correct, and here is a map update]
Pyros looks around for a few minutes but doesn't find any traps near the far end of the upper bridge.
Jerry finds enough stones to restock her sling ammunition.
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skeletons with yellow borders are turned. The others are destroyed.
Pyros looks around for a few minutes but doesn't find any traps near the far end of the upper bridge.
Jerry finds enough stones to restock her sling ammunition.
===
skeletons with yellow borders are turned. The others are destroyed.
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
"I panicked, sorry. I couldn't." MIra looks at them lost and forlorn, if only they could see her. "Do we have a rope? If we tied something up here we could get down there. We should be further away from those thing as well."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Is there a corner at the "14"?
Pyros yells back.
"Maybe we should finish off the rest, so we can figure this out without a timer!"
Pyros yells back.
"Maybe we should finish off the rest, so we can figure this out without a timer!"
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
"Great idea! But all focus on the same one until it drops. Attacking one will break the turning on just that one."
- TristenC
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
[Yeah, the 14 is a corner. Mira went to investigate invisibly and reported the following before the fighting began]
[Who else is planning to try to destroy all 17 of the remaining skeletons? The spare sling stones in the cave are not infinite. While i am usually pretty lax on accounting for easily obtainable ammo like sling stones, this feels significant enough that I'd do a formal count so we know how much everyone has going into the rest of the cavern. NPCs with bows (Art, Adran) will decline at this time for ammo sake]TristenC wrote: ↑Thu Mar 24, 2022 12:11 pm Mira crosses unhindered to the other side, the footing slick but managable if not rushed.
Around the corner the passage drops steeply some 15' and then continues. The mist at her feet pours over the edge of the precipe like slow moving water. A bone ladder made of giant-sized arms held tightly in one another's grasp leads down into the mist...
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Pyros will help search, up and down the bridge to find enough stones.(If there is enough)
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
OOC: Each one killed now is one less for later.. As a balance between desire and necessity I'd suggest three rounds of focused missiling and then move on..
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
[ok, if it is 3 rounds i'll say they find enough spare stones along the landings for Jerry and Pyros to fire all-out for 3 rounds. that would be 3 shots for jerry and 6 for Pyros. Pyros make sure to use your stone damage instead of the bullet damage for these shots. you two can go ahead and just do the rolls in one post. Elsa and Merrick will fire also, but will use their inventory]
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
Hit(Thac0:16), Hit, Dmg Dmg: [1d20]=3 [1d20]=5 [1d4+1]=1+1=2 [1d4+1]=3+1=4
Hit(Thac0:16), Hit, Dmg Dmg: [1d20]=4 [1d20]=5 [1d4+1]=4+1=5 [1d4+1]=3+1=4
Hit(Thac0:16), Hit, Dmg Dmg: [1d20]=1 [1d20]=8 [1d4+1]=1+1=2 [1d4+1]=1+1=2
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Apparently Pyros' leg injury is affecting him more than he thought.
Cross will throw Gar into the mix.
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Tossin Gar: (16)[1d20]=19 [1d4]=2
Tossin Gar: (16)[1d20]=16 [1d4]=2
Tossin Gar: (16)[1d20]=14 [1d4]=2
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C'mon....
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Hit(Thac0:16), Hit, Dmg Dmg: [1d20]=4 [1d20]=5 [1d4+1]=4+1=5 [1d4+1]=3+1=4
Hit(Thac0:16), Hit, Dmg Dmg: [1d20]=1 [1d20]=8 [1d4+1]=1+1=2 [1d4+1]=1+1=2
================================================================================================
Apparently Pyros' leg injury is affecting him more than he thought.
Cross will throw Gar into the mix.
================================================================================================
Tossin Gar: (16)[1d20]=19 [1d4]=2
Tossin Gar: (16)[1d20]=16 [1d4]=2
Tossin Gar: (16)[1d20]=14 [1d4]=2
============================================================================================================
C'mon....
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
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OOC: For reasons I can't work out I can't get my dodgy phone to work with the dice roller. Might be the dreadfully low connection speed. Anyway, please would DM mind rolling Jerry's three sling shots? (THAC0 18, no bonus, dam 1d4+1)
OOC: For reasons I can't work out I can't get my dodgy phone to work with the dice roller. Might be the dreadfully low connection speed. Anyway, please would DM mind rolling Jerry's three sling shots? (THAC0 18, no bonus, dam 1d4+1)