Your #1 Source for online D&D gaming!

The Pod-Caverns of the Sinister Shroom (Game Thread VII)

A group of 'Unlikely Heroes.'
Based in the world of Krynn.

Moderator: JadedDM

Locked
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

Locky sneaks into the room, then over to the storage room, her curiosity peaked.

1d100=41 Move Silently, pass.

She browses the jars, totally forgetting to tell the others where she is going.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
User avatar
Jerrard
Baronet
Baronet
Posts: 2033
Joined: Fri Dec 03, 2010 2:53 pm

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jerrard »

Jerrard sighs as he sees there are no plants in the room, instead he concentrates on the room, the west seemed the best option.

"Well, it looks like we should go west, east isnt an option even for me or Ulster." he looks around, "Locky, Locky? Where is that Kender?" He doesnt curse but stays as calm as he can, touching Babuskha's shoulder lightly. "She will turn up, I suppose I just hope she is staying out of trouble."

He looks into the room with the jars (can he see Locky browsing the shelves?)
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

The storage room has wooden shelve around the walls. The shelves are almost rotted through, and are very shaky looking. There are many jars and bottles on the shelves, but most of them have been broken. Ten intact containers remain.

These include an earthenware jar, a corked bottle containing golden liquid, a corked bottle containing blue liquid, a large earthenware pot, a wax-sealed brass lamp, a wooden box with an iron lid, an earthenware mug shaped like a gargoyle head with a wax-sealed lid, a metal sphere with a small corked hole, a wooden box with a metal lock and hinges, and finally a mushroom-shaped wooden statue with a lid that screws off.

Unless Locky starts moving things or Jerrard rolls to disbelieve the illusion, he cannot see her in the storage room at all.
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

Locky pockets the statue, then glances at the box, checking to see if there are any small needles or traps.

Can you roll a find remove traps for me please?
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

(OOC: There are two boxes, but I assume you mean the one with the lock.)

Locky pockets the mushroom container and then searches over the box carefully, but finds no traps of any kind on it.

=======================

The DM rolls a secret Find Traps check. No traps found.
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

As the box vanishes Locky tries to open it. Is it locked?

(Ooc posting from my phone, hence the request. Back in about 5 hours.)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

The box is indeed locked.
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

(It appears Fizban is shining on her today, Open Locks: 1d100=38)

Locky pulls out her favorite pick, one that should do the trick and sets to work opening the lock as she whistles quietly.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
User avatar
Jerrard
Baronet
Baronet
Posts: 2033
Joined: Fri Dec 03, 2010 2:53 pm

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jerrard »

Jerrard smiles seeing the jars go everywhere, he tuts and turns back to the other two, "Babushka, could you look ahead for a moment, then report back with what you see?" He asks, giving Locky a few moments to play.
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

Locky picks the lock and opens the box, revealing four copper pieces and a single steel piece.

Meanwhile, Babushka nods and silently scouts ahead to see what lies beyond while Jerrard stays and keeps watch at the intersection.
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

Placing the coins in a pouch, she thinks of placing the box back on the counter, and instead throws it to one side, and grabs the brass lamp, turning swiftly she throws it at Jerrard "Catch!" She shouts.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

Babushka returns a few moments later. "The tunnel opens into a larger chamber," she reports. "I didn't see any sign of anyone inside, though."
User avatar
Jerrard
Baronet
Baronet
Posts: 2033
Joined: Fri Dec 03, 2010 2:53 pm

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jerrard »

Jerrard turns suddenly in suprise, seeing the lamp fly in his direction (dex check to catch it? 1d20=1, woo hoo, pointless natural 1)
User avatar
JadedDM
Initiate Immortal
Initiate Immortal
Posts: 11402
Joined: Thu Jan 24, 2008 12:00 am
Location: Washington, USA

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

On instinct alone, Jerrard's arms reach out and effortlessly catch the lamp as if he had been expecting it all along. Even he is slightly surprised by his own reflexes. The brass lamp is wax-sealed and covered in dust, but otherwise seems rather ordinary.
User avatar
Jenara
Elven Princess
Elven Princess
Posts: 11564
Joined: Sun Mar 21, 2010 12:00 am
Location: United Kingdom

Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

Locky laughs and wanders back into the cavern, patting Jerrard on the back (well lower back) "Nice catch."

(Ooc: sorry my flying start became a whimper)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Locked