Re: BishGada (Private thread) Labyrinth of Madness
Posted: Sun Jun 22, 2025 1:38 pm
Preparing the ritual, Ke'Sha calls out to the legendary undead of ages past as he circles the sinister symbols and shapes scribbled in the sandy soil. Several minutes pass as the Athasian Halfling haunts the woods with his wicked words until, at last, a faint glow filters from the treeline. A shimmering, translucent figure appears, adorned in the garb of Baklunish folk of the Dramidj coast along the shores bordering the Black Ice. A flowing surcoat of fine detail and spectral sword adorn the apparition as it emerges. A darkly furrowed brow and hateful countenance regard those assembled, focusing on the filthy hooded figure conducting the ritual. With a slow menacing motion it draws forth spectral steel and begins to approach the priest...
[Ke'Sha would recognize this creature as a Spectre. Commanding a creature of that level is automatic for Ke'Sha, so just describe it as you like
]
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Teleportation is possible, though there is inherent risk in it each time it is used. Once they are inside, it may be prudent to leave them somewhere just inside the entrance if the party leaves again.
Yeah, he could attempt to turn Lena, though evil priests turn paladins as if the priest were 3 levels lower (14 if his quasit is still alive at the time). Since she is Character with levels the table is based off of her Paladin level, so I would continue to extrapolate the table. For a lvl 12 Paladin he would need to roll a 13, for a lvl 13 Paladin he would need a 16, for a lvl 14 paladin he would need a 20. And lvl 15 paladin or higher he would not be able to turn them. I'm not sure he knows what level she is, but it was established back the first time I ran this game
And there are far more good aligned adventurers in camp than those who would side with Ke'Sha, if he decided to 'turn that corner' (pun intended). He is smart enough to know that is not a fight he wants.
[Ke'Sha would recognize this creature as a Spectre. Commanding a creature of that level is automatic for Ke'Sha, so just describe it as you like
]
====
Teleportation is possible, though there is inherent risk in it each time it is used. Once they are inside, it may be prudent to leave them somewhere just inside the entrance if the party leaves again.
Yeah, he could attempt to turn Lena, though evil priests turn paladins as if the priest were 3 levels lower (14 if his quasit is still alive at the time). Since she is Character with levels the table is based off of her Paladin level, so I would continue to extrapolate the table. For a lvl 12 Paladin he would need to roll a 13, for a lvl 13 Paladin he would need a 16, for a lvl 14 paladin he would need a 20. And lvl 15 paladin or higher he would not be able to turn them. I'm not sure he knows what level she is, but it was established back the first time I ran this game
And there are far more good aligned adventurers in camp than those who would side with Ke'Sha, if he decided to 'turn that corner' (pun intended). He is smart enough to know that is not a fight he wants.