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Down the Dungeon Way - the actual gaming thread
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Re: Down the Dungeon Way - the actual gaming thread
*While the frost has slowed down the reflexes of Ayagnox, he is still able to punch the rattler hard enough to fling it out of the mural and onto the floor. It lies curled up, 10' from the warrior, its rattler sticking upwards from the body and shaking aggressively.*
*During all the "debate" over where everyone should take position, the three creatures have finally been able to move into visible sight of the door. Anyone holding up a torch can see that the creatures are Rutterkin; an aggressive bully which enjoys nothing more than to club its victims to death. They continue their lumbering stride towards the door, keeping focus on, not just Esse, but now Bjarg.*
*Sim endured deep claw marks from the angered she-wolf, and still suffers from bruised ribs from the attack of the python.*
*Martin, though his job is that of playing the fool, shows quick thinking and strategy with his plan....a leader in the making?*
*During all the "debate" over where everyone should take position, the three creatures have finally been able to move into visible sight of the door. Anyone holding up a torch can see that the creatures are Rutterkin; an aggressive bully which enjoys nothing more than to club its victims to death. They continue their lumbering stride towards the door, keeping focus on, not just Esse, but now Bjarg.*
*Sim endured deep claw marks from the angered she-wolf, and still suffers from bruised ribs from the attack of the python.*
*Martin, though his job is that of playing the fool, shows quick thinking and strategy with his plan....a leader in the making?*
Long Live the Witch Queen!!!
Re: Down the Dungeon Way - the actual gaming thread
Loaded up on healing magic, Beillion openly says. "Healing magic ready." He waits and ponders the door closing trick in his mind, however. It is a good idea.
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
Re: Down the Dungeon Way - the actual gaming thread
If Ayagnox is able to recover his sword quickly enough to still attack the rattler, he will do so and swing at the rattlers face, if not he will jump at the snake, clawing at the eyes as instructed.
Re: Down the Dungeon Way - the actual gaming thread
Esse shrugs, "I guess it doesn't matter" She whispers "They a here, lets just deal with them, Martin, " She addresses him using his name for the first time. "Its a good plan, i'm impressed, lets see what happens."
If she could reach she'd pat him on the shoulder.
If she could reach she'd pat him on the shoulder.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
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Re: Down the Dungeon Way - the actual gaming thread
Realizing the wolf has gone and hearing the call for healing Snickerpuss makes an abrupt and sharp turn toward the cleric. She charges him, leaping at the last moment onto his leggings and scampering up his armor to his shoulder where she insistantly tugs at any loose clothing, chittering and pointing at Sim lying on the ground several feet away, groaning.
Sim lays on his back, feeling a renewed sence of pain. The burning at his side where his ribs where dislocated by the giant python and the newly obtained flesh wonds from the wolf's claws. "I could use a drink right now" his says in a strained voice "waiter!" He calls, lifting a hand in the air as if summoning a matradee.
Sim lays on his back, feeling a renewed sence of pain. The burning at his side where his ribs where dislocated by the giant python and the newly obtained flesh wonds from the wolf's claws. "I could use a drink right now" his says in a strained voice "waiter!" He calls, lifting a hand in the air as if summoning a matradee.
The magic of life is it's mystery. Never let the wonder of it all die
Re: Down the Dungeon Way - the actual gaming thread
Beillion moves to the man with the injury after smiling at the friendly creature. (( sorting out placement with previous post)) "Would some healing magic, suffice, Sim?" He goes to inspect the wounds and casts a light healing magic to start. (( 6 hp back assuming all goes well )) "May the blessings of the gods be upon you..." He trails off and adds. "...while you hopefully avoid this kind of thing in the future." He quirks an eyebrow as he hopes to gauge the extent of Sim's injuries.
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
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Re: Down the Dungeon Way - the actual gaming thread
Frustrated and impatient, Bjarg switches his club to his left hand, gripping both it and his shield together. He then takes hold of his spear and hefts it for balance. "Let's see if this will speed them up a bit...." he drawls. With a grunt of effort he launches the spear through the doorway toward the closest creature.
"as long as you don't talk about one anchor fellating someone."-TSD
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Re: Down the Dungeon Way - the actual gaming thread
*Ayagnox's limbs have defrosted enough that he can move to his sword, only a foot away from him, and be able to grab it. However, the rattlesnake is quick, so will follow his movement closely enough to be able to strike.*
(OOC - Brad, roll for save against poison)
*IL's spear becomes larged into the shoulder of the closest Rutterkin, inflicting 6HP of damage. They all stop their progression forward, begin making guttural sounds at each other and suddenly....disappear.*
*Just as suddenly, Martin finds that he now has company near him, as the three Rutterkin appear nearby (teleportation spell once/day). One (with the spear in its shoulder) takes a swing at Martin with a clubbed fist.*
(OOC - Stik, surprise attack, so roll to see if the creature makes contact with you, or were able to dodge)
*The other two Rutterkin turn and concentrate their movement towards Beillion and Sim.*
(OOC - remember, they can only move 1 foot/round)
(OOC - personally, I would have closed the door and then tried the northern door, but who am I to suggest? But yes kiddies, this means a rattlesnake and 3 Rutterkin are now in the room with you.
)
(OOC - Brad, roll for save against poison)
*IL's spear becomes larged into the shoulder of the closest Rutterkin, inflicting 6HP of damage. They all stop their progression forward, begin making guttural sounds at each other and suddenly....disappear.*
*Just as suddenly, Martin finds that he now has company near him, as the three Rutterkin appear nearby (teleportation spell once/day). One (with the spear in its shoulder) takes a swing at Martin with a clubbed fist.*
(OOC - Stik, surprise attack, so roll to see if the creature makes contact with you, or were able to dodge)
*The other two Rutterkin turn and concentrate their movement towards Beillion and Sim.*
(OOC - remember, they can only move 1 foot/round)
(OOC - personally, I would have closed the door and then tried the northern door, but who am I to suggest? But yes kiddies, this means a rattlesnake and 3 Rutterkin are now in the room with you.

Long Live the Witch Queen!!!
Re: Down the Dungeon Way - the actual gaming thread
Beillion draws his weapon and makes ready to act! He checks his companion, Sim, to see how hurt he is with a visual inspection while defending Sim. (( 16 TH and 5 damage if one of them gets near ))
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
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Re: Down the Dungeon Way - the actual gaming thread
(OOC - I presume that they are facing away from me since they are advancing on Bellion and Sim)
Bjarg wields his club again and strides toward the closest creature whose back is turned to him. With a mighty wind-up he attempts to slam his club into the skull of the beast!
Bjarg wields his club again and strides toward the closest creature whose back is turned to him. With a mighty wind-up he attempts to slam his club into the skull of the beast!
"as long as you don't talk about one anchor fellating someone."-TSD
Re: Down the Dungeon Way - the actual gaming thread
Esse turns sharply, her sword still in both hands, she too will swing at the creatures who have their back to her.
[ooc]again, like IL said the creatures are facing Sim & Beillon. A point, not a discussion[/ooc]
She'll swing the blade to slice downwards avoiding her 'comrades'.
[ooc] 1 attack first RND, 2 attacks second...[/ooc]
[ooc]again, like IL said the creatures are facing Sim & Beillon. A point, not a discussion[/ooc]
She'll swing the blade to slice downwards avoiding her 'comrades'.
[ooc] 1 attack first RND, 2 attacks second...[/ooc]
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
- LadyWinterWolf
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Re: Down the Dungeon Way - the actual gaming thread
*Bjarg's club hits the Rutterkin near Martin, inflicting another 8HP of damage to the already injured creature; it falls to its knees.*
(OOC - Total HP/creature is 20 for each; #1 - hit with spear and club now has 14HP of damage; 6 more for the kill.)
*Esse's sword cuts into the back, inflicting 6HP of damage, of another creature which pushes it into its comrade. The third creature is pushed forwarded and finds Beillion's sword within its stomach, and 5HP of damage. This makes the creature quite angry and it swings at Beillion, knocking him against a wall which causes him to let go of his sword, and a smashed right arm. (4HP of damage). The third Rutterkin pulls the sword from its body and advances upon Beillion and Sim once again.*
*The second Rutterkin turns to face Esse*
(OOC - to Stik - n/m, you don't have to do the "surprise" roll)
(OOC - Total HP/creature is 20 for each; #1 - hit with spear and club now has 14HP of damage; 6 more for the kill.)
*Esse's sword cuts into the back, inflicting 6HP of damage, of another creature which pushes it into its comrade. The third creature is pushed forwarded and finds Beillion's sword within its stomach, and 5HP of damage. This makes the creature quite angry and it swings at Beillion, knocking him against a wall which causes him to let go of his sword, and a smashed right arm. (4HP of damage). The third Rutterkin pulls the sword from its body and advances upon Beillion and Sim once again.*
*The second Rutterkin turns to face Esse*
(OOC - to Stik - n/m, you don't have to do the "surprise" roll)
Long Live the Witch Queen!!!
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Re: Down the Dungeon Way - the actual gaming thread
Sim thanks the Cleric for his healing and then seeing the oncoming melee retreats to the "L shaped room"
The magic of life is it's mystery. Never let the wonder of it all die
Re: Down the Dungeon Way - the actual gaming thread
Shouting: "Not bloody fair! Ruining a perfectly good ambush. Take that, slowpoke!!" Martin will attack his nearest/most threatening opponent with rapier and dagger.
"No matter where you go, there you are."
Re: Down the Dungeon Way - the actual gaming thread
/ooc rolled a 14 on poison save /ooc
Ayagnox, now getting very angry with the wily snake, lets out a tremendous roar and swings his sword down onto the head of the snake with as much might as he can manage.
Ayagnox, now getting very angry with the wily snake, lets out a tremendous roar and swings his sword down onto the head of the snake with as much might as he can manage.