To the north, Gregeddin and Kynaston fight on with all of their might. The pikeman that the bard wounded drops his glaive and pulls out a short sword and shield, as the glaive is an awkward weapon to use at such close quarters and the shield offers him a bit more protection. He stabs forward, but Gregeddin is easily able to sidestep it. An arrow from above clinks off the ground near the pikeman's feet, but fails to hit him.
The other pikeman, hiding behind the wounded pikeman for defense, thrusts outward at Gregeddin with his glaive with its long reach. Again, the bard manages to duck, avoiding any real danger. Just as Gregeddin begins to wonder if he can hold up against the two pikemen at once, the wounded one suddenly grunts and falls over dead, an arrow sticking out of his neck.
Kynaston, meanwhile, fends off attacks from both of the swordsmen, then easily cuts them both down with his mighty axe. "Good shooting, Haahqae!" he calls. He gestures to the remaining pikeman. "Can you take care of him, or should I?" he asks Gregeddin.
To the south, Darga sees the way to the cavalier is clear as the two swordsmen gang up on Kendra. Although Kynaston had warned the party to leave the cavalier to himself and Kendra, the dwarf can't pass up the opportunity. Feeling empowered, he comes up behind the cavalier and, just like the pikeman, he slams the enchanted quarterstaff across the back of the knight's helmet.
However, it bounces off harmlessly and the jolt sends shockwaves of pain through Darga's hands and teeth. It didn't even leave a dent. Slowly, the cavalier turns to face Darga, his large horseman's pick in hand. The cavalier towers over the dwarf, and although Darga cannot see his expression through his close-faced helmet, he gets the distinct impression that he's really pissed him off.
Tulbas, meanwhile, up on the rooftop, casts his other spell, focusing on the cavalier. The charm spell allows one to tweak a person's perception slightly, to view the caster as a friend and ally. When the spell finishes, the young elf feels exhausted, as if he had run a mile. But did it work?
Kendra finds she has her hands full with the two swordsmen, who have ganged up on her. The first one strikes at her with his spear, which punches through her armor and right into her shoulder, wounding her severely. On her last legs, she manages to retrieve her potion, uncork it, and down it in one motion. At once, she feels an incredible surge of power. The pain of her wounds evaporate completely, her reflexes quicken, and her confidence soars. Just one of these swordsmen was an even match for her a moment ago; now, even standing together, they were but barely a threat at all. The other swordsman stabs at her with her spear, which she easily deflects with her twin blades.
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Initiative
Kynaston (
1d10+7): 17
Haahqae (1d10+7): 8
Gregeddin (1d10+4): 14
Kendra (1d10+4): 11
Darga (1d10+3): 7
Tulbas (
1d10+1): 10
Pikeman 03 (
1d10+3): 7
Pikeman 04 (
1d10+8): 12
Swordsman 01 (
1d10+6): 9
Swordsman 02 (
1d10+6): 15
Swordsman 03 (
1d10+5): 14
Swordsman 04 (
1d10+5): 14
Cavalier (
1d10+3): 11
Round 2!
Pikeman 03 drops his glaive and draws his short sword and medium shield. He then attacks Gregeddin with a thrust against leather armor (+2) (
1d20+2): 5, miss.
Darga moves 25 feet northwest and attacks the cavalier from behind (+2) with his magic quarterstaff (+1) (1d20+3): 16, miss.
Haahqae fires a sheaf arrow from his short bow at Pikeman 03 from a height advantage (+1) against his padded armor (+2) with excellent accuracy (+2) (1d20+5): 7, miss.
Swordsman 01 drops his sword and draws his spear and body shield. He then attacks Kendra with a thrust against her studded leather (-1) (
1d20-1): 16, bare hit for (
1d6): 5 damage.
Kendra is now near death.
Tulbas casts
Charm Person on the cavalier.
----
Cavalier saves vs. spell [13] (
1d20): 7, fail.
Cavalier is charmed for 2 weeks.
Cavalier goes into full defense. His AC improves by 4 points.
Kendra drinks a
Potion of Heroism. She is now level 4 for 40-80 rounds. THAC0 improved. Saving throws improved. She gains (
3d10+1): 20 HP. She is no longer near death; she is at 200% HP.
Pikeman 04 attacks Gregeddin with his glaive (
1d20): 4, miss.
Swordsman 03 attacks Kynaston with his long sword against his brigandine armor (-2) (
1d20-2): 9, miss.
Swordsman 04 moves 5 feet northwest and attacks Kynaston with his long sword against his brigadine armor (-2) (
1d20-2): 11, miss.
Gregeddin attacks Pikeman 03 with his magic (+1) broad sword (1d20+1): 8, miss.
Swordsman 02 drops his sword and draws his spear and body shield. He then attacks Kendra with a thrust against her studded leather (-1) (
1d20-1): 13, miss.
Kynaston attacks Swordsman 03 with his battle axe with great strength (+1) and skill (+1) (
1d20+2): 21, hit for (
1d8+3): 10 damage.
Swordsman 03 dies.
Haahqae fires a sheaf arrow from his short bow at Pikeman 03 from a height advantage (+1) against his padded armor (+2) with excellent accuracy (+2) (1d20+5): 22, hit for (1d8): 6 damage.
Pikeman 03 dies.
Kynaston attacks Swordsman 04 with his battle axe with great strength (+1) and skill (+1) (
1d20+2): 16, hit for (
1d8+3): 9 damage.
Swordsman 04 dies.
(OOC: Talking is a free action, so go nuts, BishGada.
I guess Darga didn't learn his lesson when he tried to solo that Baaz, haha! Seriously, though, the cavalier is a level 6 fighter with an AC of 0, so...I don't see this ending well for him.
If Gregeddin indicates he needs help with the pikeman, Kynaston will aid him. If he feels he can take him alone, Kynaston will move on to the cavalier.
Actions and initiative for Round 3?)