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Act 2, Scene 3: Twisting Paths

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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Dargon Lonewolf
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Re: Act 2, Scene 3: Twisting Paths

Post by Dargon Lonewolf »

Bull will move straight ahead past everyone towards where the two goblins were and find cover behind a column. Wait with bow ready to see if anymore appear from down the stream.
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Re: Act 2, Scene 3: Twisting Paths

Post by Styrius »

Findalsip almost facepalms himself as he sees the Big Guy go striding off away from the party. “I hope this is not another cave breakdown in the making” he thinks to himself keeping noise to a minimum.
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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TristenC
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Re: Act 2, Scene 3: Twisting Paths

Post by TristenC »

Bullock rushes off to the South and peers farther into the cavern, but sees no additional enemies for now.

Jordek begins to creep towards the goblin but his boots scrape across some small stones. The screech alerts the goblin and orc so the Forest Gnome rushes up and dives at the wetrock tribesman, burying his dagger into it's chest! The foe falls to the ground with a gurgling sound.

Fin moves up to where he can see what is going on, beside Dran who hovers near his mother and the Drow. Nocturno and the orc clash briefly but neither manages to land a blow. Suddenly an arrow sprouts from the orc's temple and he crumples to the hard stone ground.

For the moment, the party hears only their own breath…

===
Init R1:
Bullock (1 move): 1
Jordek (1+2 dagg): 3
Dran (6 Hold): 6
Findalsip: (8 move): 8
Nocturno (4+5 LS): 9
O2 (6+7 Baxe): 13
Katten (7+7 LB): 14
g17 (8+6 spear): 14
Linar (8+7LB): 15

init Bull, Dran, Fin, Katten [1d10]=1, [1d10]=6, [1d10]=8, [1d10]=7

init O2, g17 [1d10]=6, [1d10]=8


Bullock moves South 75 feet

Jordek begins to move West towards g17 and attempts to Move Silently [1d100] = 93, fail! g17 and O2 hear him!
Jordek stabs (+2 pierce vs hide) with his dagget at g17
Thac0 19 vs AC 6 (+2): Need 11+ to hit
[1d20]=18, Hit!
For [1d4]=3 damage
g17 Dies!

Jordek init, hit, dmg, MS [1d10]=1, [1d20]=18, [1d4]=3, [1d100]=93


Dran Holds

Findalsip moves South 20 feet

Nocturno slashes (-2 slashing vs chain) at O2 (AC 5)
Thac0 16 vs AC 5 (-2): Need 13+ to hit
[1d20]=4, miss!

O2 slashes with his battle axe at Nocturno (AC 1)
Thac0 19 vs AC 1: Need 18+ to hit
[1d20] = 15, miss!

O2 vs Noct [1d20]=15, [1d8]=6


Katten fires her Longbow at O2 (+2 piercing vs hide) (AC 5) while he is in melee with Nocturno (-2)
Thac0 15 vs AC 5: need 10+ to hit
[1d20]=3, miss!

g17 DED

Linar fires his Longbow (+2 piercing vs hide) at O2 while he is in melee with Nocturno (-2)
Thac0 18 vs AC 5: Need 13+
[1d20] = 20, Crit!
For [1d8] = 8 + [1d8] = 3 => 11 damage!
O2 Dies!

Linar LB init, hit1,2 [1d10]=8, [1d20]=20, [1d8]=8, [1d20]=4, [1d8]=3
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Jenara
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Re: Act 2, Scene 3: Twisting Paths

Post by Jenara »

"Tåpe ku!" Katten mutters under her breath, would he never learn?" She ponders as she notches another arrow, "Stick together." She urges, making her way slowly and calmly towards the center of the cavern (Heading west on the map past the Gong) I think.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
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Re: Act 2, Scene 3: Twisting Paths

Post by Dargon Lonewolf »

After checking the pillars that he thought were goblins he heads back into the main room. Bow at the ready.
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Re: Act 2, Scene 3: Twisting Paths

Post by Nocturno »

"let's sweep this room, and see if it joins up with that cave that Bull just ran to."
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Re: Act 2, Scene 3: Twisting Paths

Post by Styrius »

Findalsip moves forward where Jordek is
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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TristenC
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Re: Act 2, Scene 3: Twisting Paths

Post by TristenC »

The party moves cautiously forward... Katten sticks to the central column and as she peers around the edge she freezes. To the North she spots two more goblins, a trio to the SouthWest and Westward a pair of Worgs and their keepers... The large canines stand with ears perked, snouts testing the air... it seems likely the party will be discovered any moment...

[actions?]
====
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Dargon Lonewolf
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Re: Act 2, Scene 3: Twisting Paths

Post by Dargon Lonewolf »

Bull will move up next to Nocturno, gives a head nod, readies another arrow to the string.

Smells like wet dog.
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Re: Act 2, Scene 3: Twisting Paths

Post by Nocturno »

Ugh, we are light on melee.
==================================
At the slightest recognition that the group is spotted Nocturno will rush into the gap between Katten and the enemies.
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TristenC
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Re: Act 2, Scene 3: Twisting Paths

Post by TristenC »

[ Is the party withdrawing, waiting to be noticed, attacking or something else? ]
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Re: Act 2, Scene 3: Twisting Paths

Post by Styrius »

Findalsip looks to blend with the rocks closest to him. Hoping to keep surprise on his side.
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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Dargon Lonewolf
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Re: Act 2, Scene 3: Twisting Paths

Post by Dargon Lonewolf »

Can we see them or are they out of Infra-vision range?


"Anyone see anything? I will move forward and see what I can find."

Bull shoulders his Bow and pulls out a hand full of darts.
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Re: Act 2, Scene 3: Twisting Paths

Post by Nocturno »

Nocturno will back up to Bull, and fill him in.
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TristenC
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Re: Act 2, Scene 3: Twisting Paths

Post by TristenC »

[Everything visible on the map at least one member of the party can see]
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