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WotL OOC Thread II

This 2E Dragonlance game is set in the city of Haven, during the War of the Lance. Haven is a city undergoing great upheaval. First massive numbers of refugees pour in, then the city is conquered by a draconic army. Can our heroes survive under this dark occupation?

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Re: WotL OOC Thread II

Post by Haahque »

If Shima finds middle class living too expensive for him, Haahqae would welcome him into the Steel Tankard with their hard beds and ill maintained rooms. We could have so much fun exchanging stories about Haahqae's previous adventures. (You know the ones before he became a PC that have never been told? Those ones)
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Re: WotL OOC Thread II

Post by Chris1234 »

lol
Shima moved into Gegeddin's place to kip on the floor and avoid paying 1 steel a day or whatever the Inns charge around here.
Hearing all of Haaque's stories does sound amazing though. One would be amazed what a good listener Shima can be.

Meant to add "thank you"
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Re: WotL OOC Thread II

Post by JadedDM »

Living expenses covers all room and board charges for the whole month. Once you pay it, you don't have to buy anything else mundane (food, clothes, furniture, etc) for that entire month. This isn't as bad as it sounds, as time does not pass by terribly quickly in this game (since WotL started, only 2 1/2 weeks have passed in-game).

There are five levels of lifestyles: Homeless, Squalid, Poor, Middle-Class and Wealthy.

Homeless is the cheapest. You live on the streets. You survive off whatever you can scrounge up. No monthly expenses, but homelessness is illegal in Haven now. Anyone caught on the streets after curfew is arrested and sent to Pax Tharkas for a lifetime of slave labor (if they're lucky).

Squalid comes next. It costs 3 STP a month, regardless of level. You could buy a squalid place in the Harbor District for only 30 STP. It would likely be a one-room place with a leaky roof, no floor (straw on the ground) and probably get pretty cold during the winter. There's a percentage each night you could catch a disease or be robbed (and don't expect the dragonarmy to care enough to offer any protection). You'll likely eat stews of whatever you can get and drink rain water. Your clothes will be shabby and torn and you probably won't smell great, either.

A Poor lifestyle costs 5 STP a month, regardless of level. You could buy a poor home in the Farmer District for 50 STP. The place would basically be the same as the above, but the roof would be better sealed, less heat would escape, and you'd have a stone floor. You still might get sick or robbed, but the odds are a bit lower. You probably drink cheap, watered down beer and eat simple food like bread, cheese, eggs and veggies.

A Middle-Class lifestyle costs 50 STP per level a month. You can buy a place in the merchant district for 500 STP that fits the bill. It would have multiple rooms, including a couple of bedrooms, a kitchen, and a living room. You would be fairly safe from disease and crime and people will treat you better. You'll eat and drink well, too.

Wealthy is the most expensive. It costs 200 STP per level a month. You can get a place in the noble district that would cost you 2,000 STP. In addition to everything you'd get in the merchant district, you'd also get some extra stuff like, say, a private garden, a wine cellar, a study or two, a servant's quarters, a private stable, guest rooms, or whatever.

You can also stay at an inn. However, you are expected to pay each night, instead of each month. And you have to still pay separately for food, clothes, and whatever else you need. The cheapest inn is the Steel Tankard, which still costs 15 STP a month. However, due to the new taxes, all of the inn prices will be raising soon. This will kick in after the week long time skip, next chapter.

Right now, Kendra's place in the merchant district costs 250 STP a month. Her family's place costs 20 STP a month. Her husband pays for all of this, though. Must be nice to have a sugar daddy, huh?

Gregeddin's place in the merchant district costs him 200 STP a month. He hasn't paid yet for the month of AT, but once he does, he'll have the place stocked with food, clothes, and furniture.

Tulbas' place in the merchant district costs 500 STP a month. But Magnus pays for it all, thanks to his tax-free and very lucrative mageware shop. So like Kendra, he doesn't have to worry about it.

Arulia's family's place costs 30 STP a month. Her father is making 12 STP a month and her little sister makes 8 STP a month, which falls short. Hence all of the drama there.

Everyone else is staying at an inn (likely because they are not citizens, but outsiders), which costs more than a poor home but less than a middle class one. But, like I said, those prices are going to raise due to the new tax.

So, Shima wants to live with Gregeddin in the middle class home, so it would cost him 150 STP (50 per level) a month. But can he live there, but not spend that much? Maybe not eat the best food, drink the best rum, wear the nicest clothes?

Sure, he can do that. Let me know which lifestyle he wants to live under (poor or squalid), but this will negatively effect Gregeddin. Word will get around that some grungy dwarf is squatting in his nice place with holes in his clothes, reeking to high heaven. Gregeddin is trying to build up his influence and reputation, but the other middle-class and the aristocrats will look down on him as a result of Shima's behavior. This will make things harder for him if he wants to, say, have an audience with the prefect or be invited to fancy parties thrown by the wealthier citizens.
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Re: WotL OOC Thread II

Post by Chris1234 »

Gotit.
Well hopefully a day or so won't make so much difference.. And the dwarf will just have to find something that pays.
Seeing as the job he's already got he's messed up on moral grounds..
In principle, middle sounds good. But need something that pays. Maybe hunt the evil cleric. See what turns up in the morning.
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Re: WotL OOC Thread II

Post by mgbevan »

I thought that Gregeddin might have noticed something from their adventure to rescue Belzor like with Gobax, but I did read that section quickly so I am probably getting mixed up with what I know and what the character knows. So take that off the list of things to do.

I didn't realise about the 50 Steel per level, Gregeddin could be in some financial difficulty. I think he should try and sell off the horeseman's pick, the helm, and the old broadsword too in order to go towards rent. Platinum pieces are worth 2 Steel right? The furniture can wait...

I should probably add to the list "Ask Magnus to uphold his end of the bargain for getting the church off his back and to teach me something magical"
And, "Play some tunes in the nicer parts of town to scrape together some coin and rub shoulders with the upper classes"
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Re: WotL OOC Thread II

Post by JadedDM »

A platinum piece is worth 5 STP, actually.

What spell does he ask Magnus for? We can go ahead and gloss over that during the downtime.

Also, does Gregeddin perform each day during the next week or just on some days? Which taverns does he choose to perform?
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Re: WotL OOC Thread II

Post by mgbevan »

Oh not as bad as I thought! Only 106 Steel to come up with... Hmm this could still be a problem.
Knock would be good to go with his ability to pick pockets, though he hasn't used that yet. But it might be useful to get into or out of tricky places.
Every night at the Ivy sounds good.
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Re: WotL OOC Thread II

Post by JadedDM »

Alright then.

As for everyone else, the new chapter will go up in a day or two, like normal. In the meantime, if you have any questions, comments, feedback or whatever, feel free to share.
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Re: WotL OOC Thread II

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JadedDM wrote: So yes, if you have anything that your character will do within the next week that needs to be played out, let me know what it is and what day it will occur. We'll skip forward to that day, but if nobody has anything we'll jump to Autumn Twilight 7th instead.
Oh, I must have missed this.

1) cast detect magic on the bow to see if it's useful
2) Join in the hunt for the thieves
3) Sulk a bit berating how poorly fate is treating him recently
4) Check in with Ismene and offer her any aid she needs, whether financial or via task
5) Perform his Joggling routine at the Steel Tankard each day and try to get a little bit of coin.
6) See if anyone seems to be suspiciously cleric-like, especially of an evil god.
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Re: WotL OOC Thread II

Post by Chris1234 »

On the basis that eating probably insn't an optional activity, Shima will need to find a source of coin, starting in the morning.
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Re: WotL OOC Thread II

Post by JadedDM »

Alright, XP is up and everything should be updated now.

Haahque, I rolled a 1 for Haahqae's HP. Let me know what you want his new NWP slot to go to.

Here are my notes for the chapter:

Title and Theme
The title of this chapter, "Winter is Coming" is a reference to the fact that it is snowing already (a result of a dice roll on the weather generator, but ominous nonetheless). It's also the family motto of the Stark family from Game of Thrones.

Introducing Tethys
Horizon has been wanting Kendra to meet Tethys since the occupation began, when I described him as being heavily based on Gul Dukat from 'Star Trek: Deep Space 9.' So I came up with that ballroom storyline. Now that Tethys knows her, one wonders if this is a good thing or a bad thing.

Once More, With Feeling
I realize that the Belzorite lair wasn't terribly exciting the second time around. That was because the party had already cleared all of it, except the boss room. The enemies were defeated, the traps were all found or disarmed, the bodies were all searched. And naturally Belzor wasn't going to stick around and wait for the party to come finish him off. I tried to speed through it as much as I could, but the party wanted a slow, methodical search (some of you even insisting I repost old maps).

More than likely, Belzor will turn up again later on. Along with Raena, Burzan, Yvette and Xyleena. Boy, the party makes a lot of enemies, don't they? Good thing Kelryn got incinerated, or he'd be wanting revenge on them, too. :lol:

Dinner with Osred
I had a lot of fun with this scene. I knew Arulia wouldn't be able to bite her tongue around him, and it was way more entertaining to use him as the first suitor than to make up a new character. She's in a difficult position. How much of her morals can she compromise to make sure her family stays alive?

Faction Updates
Haahqae, Gregeddin and Tulbas all received minor approval (+2) from the Church of Takhisis faction for (mostly) finishing the job they were assigned. This means they are still indifferent to them (8) except for Tulbas, whom they still really dislike (16) because he's an elf.

Divine Favor Updates
I gave Arulia a point in Paladine for trying to interfere with the goblin chasing the kender and another point in Paladine for apologizing to her father after her outburst.

I gave Kendra a point in Shinare for being honest with her husband for a change and a point in Paladine for helping that arrested woman.

I gave Gregeddin a point in Shinare for offering to let the party move in with him.

There are a few more points to pass out, but I wasn't sure where they should go. I feel like Haahqae, Tulbas and Gregeddin should each get a point for not giving up Grubnick to the high priestess. But I'm not entirely sure of their motivation. None of them are Good aligned, and they've only known him for about 3 days. I assume there's a reason, though.

Likewise, I feel that Shima betraying Raena to the party (instead of the other way around) is worth a point, but again, I'm not clear on why he chose to do that.

==================

Anyway, next chapter will go up soon (probably tomorrow).
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Re: WotL OOC Thread II

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Yet another chapter where Haahqae's accomplished -nearly- nothing. I guess finding a new friend in Shima is worth something.

In the return trip to the hideout I tried to speed things along as well, but I wasn't trying to fall into any trap. I was all for skipping to the end and checking out the end room, but then people wanted to search for all the traps and everything.
More than likely, Belzor will turn up again later on. Along with Raena, Burzan, Yvette and Xyleena. Boy, the party makes a lot of enemies, don't they? Good thing Kelryn got incinerated, or he'd be wanting revenge on them, too.
I would like to point out, that on this list 80% of them betrayed the party with no motivation besides personal greed. Belzor the party actually wronged and has a good reason to look for revenge. It seems that despite Haahqae's attempts to help people out and befriend people, he's quite a bit better at finding new enemies. He also isn't very good at hiring trustworthy help.

100 xp for not turning in Gregeddin, 5000 xp for turning him in. Sounds like Haahqae made the right choice.

But joking aside, there are a number of reasons Haahqae didn't turn him in. For starters, I forgot my alignment was CN and thought it was CG for a second, but that doesn't matter that much because I can use this reasoning: Right now evil has a strong foothold on... pretty much everything, so in order to preserve somewhat neutrality, Haahqae has to help the good guys out a bit. There we go!

Point #2: Haahqae values friendship. He's (possibly much too) hasty to make new friends, but once he latches onto someone who he thinks likes him, he's not going to betray them. Gregeddin is one of the 3 people remaining who was part of the mine expedition (I think), so he's one of the few in the group of friends with a lot of shared experiences with Haahqae. (and the other person is Kendra, who Haahqae really hasn't done much with since... Really Haahqae might consider Gregeddin as his closest friend in this town right now.)

Point #3: There's this thing where I typically don't try to sabotage other people's player characters by turning them in to an evil organization to probably be killed. Not unless they make it clear to me that they're okay with the idea first. I sort of go with a "you scratch my back I"ll scratch yours" attitude with other player characters.

Point #4?: Turning in priests to the church -in general- sort of go against Haahqae's main goals, although he's so hurting for coin right now he might overlook that fact to finally get some income. (He's now leveled twice in wizard since he's gotten any loot from anything besides a short bow which he's not sure if it's worth anything -> I'm guessing no XP from that yet because he doesn't know the value, and he's slowly bleeding out rent and potion uses and things like that).

Edit: For the Non-weapon proficiency, I'd like Ancient History. It's something Haahqae's rather interested in, and he's been doing a lot of reading/hearing about old mages and old gods ever since we started, so I think it fits.

Since I'm now a level 3 wizard, do I get a 2nd level spell?
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Re: WotL OOC Thread II

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Haahque wrote:Yet another chapter where Haahqae's accomplished -nearly- nothing.
Poor Haahqae, he's so easy to distract. Every morning he gets up, ready to finally accomplish his goals. Then he immediately gets swept up in whatever is going on around him.
Haahque wrote:I would like to point out, that on this list 80% of them betrayed the party with no motivation besides personal greed.
Not exactly. Raena and Burzan were hired by Darewind to take Haahqae, Tulbas and Gregeddin out because they tried making him look like a fool in front of his followers (more than once) and forced his hand in recruiting for that giant quest. Raena agreed for the coin, but Burzan was a true believer in Darewind and thought he was doing divine work. After the assassination attempt failed, and the party left Raena and Burzan for dead, was when Raena's motive change from 'just doing my job' to 'revenge.'

Yvette and Xyleena weren't originally intending to rob the party. It was only after Haahqae insulted them with his paltry offer (five whole STP!) that they decided they were going to 'teach him a lesson.' (Also, they got abysmal low rolls on their reaction adjustments, so I guess there was just something about him that really rubbed them wrong.)
Haahque wrote:100 xp for not turning in [Grubnick], 5000 xp for turning him in.
Actually, it would have been 10,000 XP. :D
Haahque wrote:Right now evil has a strong foothold on... pretty much everything, so in order to preserve somewhat neutrality, Haahqae has to help the good guys out a bit. There we go!
Man, Dragonlance is probably the only setting where that reasoning actually works. :lol:
Haahque wrote:There's this thing where I typically don't try to sabotage other people's player characters by turning them in to an evil organization to probably be killed.
Yeah, and I get that. And I realize some level of metagaming is often required in games to maintain stability. But it always helps to have an in-character justification for such actions.
Haahque wrote:I'm guessing no XP from that yet because he doesn't know the value...
Even if he knew the value, he'd still have to sell it first to get the XP. For instance, if he finds an item worth 100 STP but sucks at haggling and only sells it for 30 STP, then he'd only get XP for the 30 STP (which would be 60 XP).
Haahque wrote:Edit: For the Non-weapon proficiency, I'd like Ancient History. It's something Haahqae's rather interested in, and he's been doing a lot of reading/hearing about old mages and old gods ever since we started, so I think it fits.

Since I'm now a level 3 wizard, do I get a 2nd level spell?
What time period would he like to learn about in ancient history?

Since Haahqae has no teacher, mentor or trainer, nope. But he does have that spellbook and magic scroll he's been holding onto since the mine quest.
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Re: WotL OOC Thread II

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Raena and Burzan were hired by Darewind.
Thus they had no reason to take out Haahqae besides to get paid by Darewind, which I would qualify as greed. But you bring up the faith card. Ok, sure, but then Darewind was incinerated so does he still use the faith card now? Meanwhile what did Raena think would happen if she tried to kill someone and failed? They would say "Oh, sorry about that, here let's bind up your wounds and take you to a hospital to get better."?
JadedDM wrote: Yvette and Xyleena weren't originally intending to rob the party. It was only after Haahqae insulted them with his paltry offer (five whole STP!) that they decided they were going to 'teach him a lesson.' (Also, they got abysmal low rolls on their reaction adjustments, so I guess there was just something about him that really rubbed them wrong.)
Well they didn't do a good job at that. Haahqae's still not convinced they were better then a regular foot-solder, and robbing him would have made him rue the 5 STP he spent on them, if he had.

Oh it was 10,000 XP? Goodness, Gregeddin, want to go for a walk? There's this nice temple that I thought you should see.

I guess I should add to the list of things for Haahqae to do in the next week:
Read over the spellbook and scrolls and see what spells he can learn for level 2.

Forgive my somewhat lesser knowledge of Dragon lance history... but would "The events just before and just after the cataclysm" count as an acceptable time period?
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Re: WotL OOC Thread II

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Haahque wrote:Ok, sure, but then Darewind was incinerated so does he still use the faith card now?
Burzan hasn't been seen since he was left for dead, so his current motives are unknown. But that might come up later on.
Haahque wrote:They would say "Oh, sorry about that, here let's bind up your wounds and take you to a hospital to get better."?
Heh, I never said she was reasonable.
Haahque wrote:Well they didn't do a good job at that.
Xyleena is a level 2 fighter and Yvette is a level 3 bard. So they were on par with the rest of the party. Or close to it. They really didn't perform any worse than anyone else, as far as I could see. Just bad rolls on my part, probably.
Haahque wrote: Goodness, Gregeddin, want to go for a walk? There's this nice temple that I thought you should see.
As Gregeddin is a bard, not a cleric, I don't think the temple would want him. Grubnick is the cleric. :lol:
Haahque wrote:Read over the spellbook and scrolls and see what spells he can learn for level 2.
Sekla's spellbook contains the following spells: 1) Protection from Good, Armor, Read Magic, Magic Missiles 2) Stinking Cloud, Scare 3) Monster Summoning I

The scroll contains the following spells: 2) Invisibility, Summon Swarm 3) Wraithform, Protection from Normal Arrows 4) Phantasmal Killer, Enervation 5) Dream

The last two scrolls do not contain spells, but are Protection from Fire and Water, respectively.
Haahque wrote:Forgive my somewhat lesser knowledge of Dragon lance history... but would "The events just before and just after the cataclysm" count as an acceptable time period?
The Cataclysm was such a huge, earth-shattering (literally) event, it's probably better to study either the period before it (Rise of Istar, 280 PC to 0 PC) or the post-apocalyptic time after it (Time of Darkness, 1 AC to 331 AC).
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