Kobolds begin swarming forward, all wearing leather armor and armed with a variety of crude weaponry. More can be heard scuttling about in the darkness, coming closer.
One kobold, armed with a club, heads toward Darga and swings right at the Aghar's head. Darga ducks just in time to feel the whoosh of air over his head as the club misses by mere inches. Darga retaliates with his staff, cuffing the creature's right shoulder. The blow will no doubt leave a nasty welt, but is not fatal.
Gregeddin, caught off guard despite the kobolds openly announcing their presence a few moments before, catches on to what is happening and using one torch, he lights another, then moves toward Kendra and Bear.
A kobold with a hand axe moves around the crate Kendra stands next to, and swings at her. She easily deflects it with her sword, then with a single fluid swing, takes off the creature's head. It drops to the ground, still twitching.
Coroccoco moves forward and with a battle cry, strikes a kobold in the head with her elbow. It's a glancing blow, though, and it doesn't do much beside knock the creature back a couple of steps. Furious, it retaliates with its club, slamming it into her knee cap with surprising strength from such a small creature. The hobgoblin howls in pain from the attack.
Loading a bullet into his sling, Haahqae whirls it overhead before letting it loose. His aim is true, and the stone strikes a kobold right between the eyes, killing it instantly. The kobold next to it, though, looks at Haahqae hatefully and readies to avenge his comrade.
Another kobold comes around the other side of the crate where Bear and Kendra stand. It slashes at the barbarian with his axe, but fails to even cut through Bear's tough armor. "Die, demons!" Bear cries, raising his axe overhead. The kobold has no time to even react as the axe comes down on top of him, nearly slicing him in two halves.
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Initiative
Haahqae (1d10+6): 12
Kendra (1d10+5): 9
Gregeddin (
1d10+3): 8
Darga (
1d10+4): 13
Coroccoco (
1d10+3): 11
Kynaston (N/A)
Bear (
1d10+5): 14
Kobold Basher 01 (
1d10+4): 9
Kobold Basher 02 (
1d10+4): 5
Kobold Basher 03 (
1d10+4): 12
Kobold Basher 04 (
1d10+4): 6
Kobold Slasher 05 (
1d10+4): 6
Kobold Slasher 06 (
1d10+4): 8
Kobold Slasher 07 (
1d10+4): 14
Kobold Slasher 08 (
1d10+4): 7
Kobold Stabber 09 (
1d10+3): 4
Kobold Stabber 10 (
1d10+3): 10
Kobold Stabber 11 (
1d10+3): 11
Kobold Stabber 12 (
1d10+3): 5
Kobold Poker 13 (
1d10+6): 10
Kobold Poker 14 (
1d10+6): 12
Kobold Poker 15 (
1d10+6): 8
Kobold Poker 16 (
1d10+6): 13
Round 1!
Kynaston does nothing.
Kobold Stabber 09 moves 30 feet southwest.
Kobold Basher 02 moves 30 feet south.
Kobold Stabber 12 moves 30 feet southwest.
Kobold Basher 04 moves 20 feet south and attacks Darga with his club (
1d20): 11, bare miss.
Kobold Slasher 05 moves 30 feet southwest.
Kobold Slasher 08 moves 30 feet southwest.
Gregeddin lights another torch and moves 35 feet east.
Kobold Slasher 06 moves 10 feet west and attacks Kendra with his hand axe in her studded leather armor (-2) (
1d20-2): 2, miss.
Kobold Poker 15 moves 30 feet west.
Kendra turns toward Kobold Slasher 06 and attacks with her primary long sword with skill (+1) (1d20+1): 17, hit for (1d8+3): 5 damage. She then attacks with her secondary long sword with great skill (+1) (1d20+1): 9, miss.
Kobold Slasher 06 dies.
Kobold Basher 01 moves 30 feet south.
Kobold Stabber 10 moves 30 feet southwest.
Kobold Poker 13 moves 30 feet west.
Coroccoco moves 20 feet north and attacks Kobold Basher 03 with her skillful (+1) martial arts (
1d20+1): 14, elbow shot for 1 damage. There is a 1% chance of knock out (
1d100): 91, fail.
Kobold Stabber 11 moves 30 feet west.
Haahqae slings a stone at Kobold (+1) Basher 01 with his sling with grace (+2) (1d20+3): 18, hit for (1d4+1): 3 damage.
Kobold Basher 01 dies.
Kobold Basher 03 attacks Coroccoco with his club (
1d20): 17, hit for (
1d6): 5 damage.
Kobold Poker 14 moves 30 feet west.
Kobold Poker 16 moves 30 feet west.
Darga attacks Kobold Basher 04 with his quarterstaff (
1d20): 19, hit for (
1d6): 1 damage.
Kobold Slasher 07 moves 5 feet southwest and attacks Bear with his hand axe (
1d20): 4, miss.
Bear attacks Kobold Slasher 07 with Reaver (+1) with skill (+1) (
1d20+2): 16, hit for (
1d10+3): 11 damage.
Kobold Slasher 07 dies.
(OOC: Some tips for you, since some of you are new at this: Make sure to name your targets. If you aren't sure what to do, I will point out that Haahqae, a caster, is now unprotected and Coroccoco is now at less than 50% HP.
Keep in mind the lighting. The kobolds that are not in the light, not in infravision range, or behind cover do not appear on the map at all. Any kobolds on the map that are in the light are visible to anyone, so long as your line of sight isn't blocked. Kobolds not in the light, but still show up on the map, are only visible to your character if they have infravision and are in your line of sight.
Bashers have clubs, slashers have axes, stabbers have short swords, and pokers have spears, if that isn't obvious.
Any further questions, just ask in the OOC thread.
Actions and Initiative for Round 2?)