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Chapter 2A - A Jaunt Into The Country

A 5e D&D campaign starting at 1st level in and around the city of Waterdeep in the Forgotten Realms.

Waterdeep: City of Splendours, seat of many thousand plots. Are they opportunities for success, or for an untimely demise?
Will the adventurers sit safely in their comfort zones? Or will they risk their all to carve out a slice of Realms history with their names on it? Puppet or puppeteer?

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Re: Chapter 2A - A Jaunt Into The Country

Post by counterkid »

"Let's kill this King and get out of here before more goblins show up," as he swings at the King.

Attack: [1d20+5]=13+5=18
Damage: [1d10+3]=8+3=11
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Re: Chapter 2A - A Jaunt Into The Country

Post by Nocturno »

"He seems smarter than your average Goblin. Bring the pain!"

Fire Bolt: Hit, DMG [1d20+5]=1+5=6 [1d10]=10
=====================
A freaking 1. I'm out of every resource possible.
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Re: Chapter 2A - A Jaunt Into The Country

Post by Squirrellord »

Hoping to get himself a bit more space from the goblins surrounding him, Unbar strikes his shield with his warhammer and casts word of radiance.
Any enemy within 5ft of Unbar needs to make a Con saving throw DC 12 or take
Word of Radiance: [1d6]=4 radiant damage
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Re: Chapter 2A - A Jaunt Into The Country

Post by Chris1234 »

Round 11 updated (in previous GM post) and is complete.


***
(Isaril, round 12)
The druid grunts and snuffles at the badger who gets the idea and buries its sharp claws in the weedy goblin's nethers. [#11: AC19, 1 pierce] With an ear-piercing shriek the goblin abandons its scimitar, sits down on the badger and dies. No longer threatened isaril moves to the west and utters an incantation. A vine-like whip covered in thorns materialises in his hand and ensnares the bloodied big goblin behind (south) Unbar. The vines drag the goblin ten foot closer to Isaril and its thorns end his time on Faerun. [BG2: AC15, 5 pierce]

======
So that we don't get out of step, round 12 actions for Val and Vic (edit: and Luka) have been posted.
Actions for Unbar (for round 12) are still to be declared.
For clarity I've updated the results of (just) Isaril's actions on R20
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Re: Chapter 2A - A Jaunt Into The Country

Post by Dargon Lonewolf »

Luka Round 12

Fires on Goblin 14 and Luka then grabs the arrows from the dead goblin and moves onto the ledge. And then hides behind the rocks on the ledge.


========
[1d20+6]=18+6=24 Long Bow
[1d20+6]=8+6=14 Long Bow
[1d8+4]=6+4=10
[1d6]=5 Surprise Additional Damage So 15 Total to Goblin 14
[1d20+1]=10+1=11 Athletics to Climb wall.
[1d20+8]=15+8=23 Hide in Shadows Cunning Action
[2d4+2]=5+2=7 Arrows Recovered
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Re: Chapter 2A - A Jaunt Into The Country

Post by Squirrellord »

Unbar is going to cast toll the dead on the goblin king and then move 5 ft to the north and 5ft to the east (assuming up is north) to put a little distance between himself and the king
Toll the Dead: Uninjured [1d8]=2 , Injured [1d12]=6
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Re: Chapter 2A - A Jaunt Into The Country

Post by Chris1234 »

Round 12

The druid grunts and snuffles at the badger who gets the idea and buries its sharp claws in the weedy goblin's nethers. [#11: AC19, 1 pierce] With an ear-piercing shriek the goblin abandons its scimitar, sits down on the badger and dies. No longer threatened isaril moves to the west and utters an incantation. A vine-like whip covered in thorns materialises in his hand and ensnares the bloodied big goblin behind (south) Unbar. The vines drag the goblin ten foot closer to Isaril and its thorns end his time on Faerun. [BG2: AC15, 5 pierce]

"Let's kill this King and get out of here before more goblins show up," shouts Val as he swings at the King. [Val, AC18, 11 slash] The goblin's leader reacts with stunning speed, calls, "Cover me!", and pulls one of its followers [#14] in as a shield. The weedy goblin meets its end on the end of the goliath's glaive.

Unbeknownst to the monarch, swopping positions with its follower [#14] lines his royal highness up for Luka’s arrow. [Luka, AC24, 15 pierce] The sure-footed elf scrambles up onto the ledge and shelters behind a rocky outcrop.

A depressing bell sounds as Unbar points and rings the goblins’ king bell. [Unbar, 6 necrotic] Dark liquid oozes from the royal’s nose.

Vic joins in the shouting, "He seems smarter than your average Goblin. Bring the pain!" and conjures a big gob of fire but only scorches the stonework near the monarch’s feet. The goblin leader shout even louder, “Focus fire!” and points at Val. Four of the newcomers trot in to surround the mountain man.

The king advances and thrice swings his scimitar at Val. [Val, AC15, 9 slash; AC14, 7 slash; AC21, 5 slash]
The goblin mob likewise hack at Val. [#15, AC17, 3 slash] [#16, AC24 crit! 11 slash] [#17, AC7, misses] [#18, AC15, 6 slash]

Smelling blood the horse-sized wolf howls as its rider tries to end the source of the fire: Vic! The rocky cover [+5AC] saves Vic from the archer’s arrow [#19, AC12 miss] which shatters on impact. The wolf tries to jump onto the ledge, failing once, twice but succeeds at the third attempt to drool at its next meal: Vic!


Actions Round 13?

======
Initiatives
Isaril 23
Val 20
Luka 19
Unbar 19
Vic 11
BG1 9 [dead]
King 9 [wounded]
#11 8 [dead]
#14 7
#15 6
#16 5
#17 4
#18 3
#19 2
Worg 1
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Re: Chapter 2A - A Jaunt Into The Country

Post by counterkid »

Val attacks the goblin that is he is flanking.
[1d20+5]=6+5=11
Advantage:
[1d20+5]=8+5=13
Damage: [1d10+3]=1+3=4
reroll due to great weapon fighting:
[1d10+3]=1+3=4

Val will bonus action second wind to gain: [1d10+3]=5+3=8 HP.
Last edited by counterkid on Wed Apr 14, 2021 5:59 pm, edited 1 time in total.
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Re: Chapter 2A - A Jaunt Into The Country

Post by Dargon Lonewolf »

Luka

Luka crouched behind the ledge rocks trying to hide in the Shadows. Launches another Arrow at the Goblin King from the Shadows.
Tired of hiding he stands tall and surveys the situation.


=========================
[1d20+8]=18+8=26 Hide In Shadows
[1d20+5]=5+5=10 Long Bow +1 should be +6 not 5. So 11 not 10.
[1d20+5]=8+5=13 Long Bow +1 should be +6 not 5. So 14 not 13.
[1d8+4]=4+4=8
Additional Damage from Hidden Attack. [1d6]=6
[1d20+2]=19+2=21 Arcana Check
Last edited by Dargon Lonewolf on Fri Apr 16, 2021 7:30 am, edited 4 times in total.
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Re: Chapter 2A - A Jaunt Into The Country

Post by Chris1234 »

The druid moves up behind one of the two goblins that flanks Val and says to Val, "Heal yourself!" He makes complex gestures and concentrates.

======
Anyone watching can make an Arcana skill check DC12 to recognise a prepared Thunderwave.
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Re: Chapter 2A - A Jaunt Into The Country

Post by Nocturno »

For Vic to move, it would be some kind of Strength test, since he is backed into the corner.
He is likely wolf snacks lol.
======================================================

Vic starts at the face of the wolf climbing up the edge, trying a couple times.
Unnerved and visibly shaken.
"Kill this damn leader. He has become an incredible pain!"
DisAdv Firebolt at the crowned one.
Fire Bolt(Dis)Adv:[1d20+5]=19+5=24 [1d20+5]=13+5=18 [1d10]=9
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Re: Chapter 2A - A Jaunt Into The Country

Post by Squirrellord »

Arcana(0): [1d20]=3
Unbar has no idea what spell Isaril is preparing

Hearing Vic's call, Unbar casts toll the dead on the king once more.
Toll the Dead: Uninjured [1d8]=2 , Injured [1d12]=11
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Re: Chapter 2A - A Jaunt Into The Country

Post by Chris1234 »

Round 13

The druid moves up behind one of the two goblins that flanks Val and says to Val, "Heal yourself!" He makes complex gestures and concentrates.

Val draws on his inner reserves [+8HP] and pulls back his halberd to slash at a flanked goblin [#15] but is interrupted by a sonic boom as a wall of solid air slams into everything south of Isaril’s outstretched hands. [Val: 9 Thunder & pushed 10’ south, CON Save for ½ (& push negated)] [#16, #17 & #18: ‘die’] [#15 & king: 4 Thunder] [Worg : 9 Thunder & 6 falling damage] The broken bodies of three goblins are hurled ten foot towards the mouth of the cavern as Val ends the life of the flanked goblin. The goblins' leader resists most of the thunderous attack but the wolf is less fortunate. Its hindquarters feel the full force of Thunderwave and it is pushed off the ledge. Its rider jumps free but the large creature takes another bone-jarring impact on the cavern floor. It howls. The king’s voice, perhaps diminished for the first time, calls out, “Yousa die when I say so!” One of the displaced goblins [#18] stirs.

For once Luka rushes his shot and his arrow misses the goblin leader by a good foot. Tired of hiding the elf stands tall and emerges from the shadows.

Unbar and Vic fare better. The dwarf points at the goblin leader and a bell sounds, causing black ichor to trickle from the king's ears. From the eastern ledge Vic calls out, “Kill this damn leader. He has become an incredible pain!” and hurls a bolt of fire that blisters the leader’s thigh. [King: 9 fire]

The scorched kings shouts, "Isa take yousa ears!" and advances on Isuril. Three times the crowned-one strikes thrice with its scimitar [King, AC17, 8 slash; AC18, 8 slash; A19, 5 slash] before pulling out a dagger and plunging it into the neck of the now-wobbly elf. [King, AC26 crit!, 9 pierce] Isuril crumples to the ground, blood pouring from his neck, as the king makes a dash for the outside world. [Val could use his reaction to try and strike the fleeing leader]

Following his leader's example the goblin on the ledge hacks at Vic [#15, AC14, 6 slash] before sliding to the cavern floor and bolting towards the exit. [Vic could use his reaction to try and strike the fleeing goblin] A barely-alivee goblin climbs to its feet and staggers after its comrades. The large wolf snaps its teeth at the ground and then limps after its rider..


Actions etc for Round 14?

======
Initiatives
Isaril 23 [dying]
Val 20
Luka 19
Unbar 19
Vic 11
King 9 [bloodied]
#14 7 [dead]
#15 6 [dead]
#16 5 [dead]
#17 4 [dead]
#18 3 [bloodied]
#19 2 [bloodied]
Worg 1 [bloodied]
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Re: Chapter 2A - A Jaunt Into The Country

Post by Nocturno »

If I'm right it should take 25 ft of movement to get where Vic is now.

If Unbar stabilizes the elf, Vic will shoot a Firebolt at the Crowned one. If he doesn't Vic will work on the elf.

Ill do the rolls once I know what is going on.
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Re: Chapter 2A - A Jaunt Into The Country

Post by Dargon Lonewolf »

Luka

Luka will Sneak 15 feet to the edge of the ledge and shoot down on the Worg.

If the Worg drops I will use remaining move to slide off the ledge to follow them, If not I will wait until next round.

=======================
[1d20+6]=20+6=26 Long Bow Attack Nat 20
[1d8+4]=4+4=8 Long Bow Damage
[1d8]=2 Crit Damage

[1d20+8]=4+8=12 Sneak Check

[2d6]=5 Sneak & Crit Damage

So 15 total Damage.
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