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Tree Lords II

A group of 'Unlikely Heroes.'
Based in the world of Krynn.

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Re: Tree Lords II

Post by JadedDM »

The ghouls, shrieking, start running towards the party at once, claws and teeth bared. Aside from the group coming from the west and the group from the east, a third group starts rounding the building, having come from the south.

Just as the horde is upon them, Locky unleashes the power of Paladine. She does not 'send the souls back to rest' as she claims--her power is not sufficient for that. But she does frighten off a large number of them. Suddenly terrified, the affected ghouls spin on their heels, ready to retreat into the woods.

Jeremy and Imani both target the same ghoul. Likewise, both miss their first shot, but hit with their second. The ghoul keeps coming, though, the arrows protruding from its chest not even slowing it down.

Lareth moves south and strikes at one of the now terrified ghouls. His frostbrand, enchanted with cold magic, is of little use against the undead. But it still functions as any other sword, and he manages to cut into it deeply.

Babushka takes aim and fires an arrow at another ghoul. The projectile pierces the creature's throat; a lethal blow...were the creature alive. Although it staggers, it remains on its feet and continues its charge.

Thuskar shoots his crossbow at a random ghoul, but the bolt just barely misses. "Damn," he hisses. "Thought I got this thing calibrated right!"

===========

Initiative
Locky (1d10+3): 7
Babushka (1d10+7): 9
Imani (1d10+7): 11
Jeremy (1d10+7): 8
Thuskar (1d10+7): 10
Lareth (1d10+2): 8
Ghoul 01 (1d10+3): 8
Ghoul 02 (1d10+3): 11
Ghoul 03 (1d10+3): 4
Ghoul 04 (1d10+3): 6
Ghoul 05 (1d10+3): 5
Ghoul 06 (1d10+3): 4
Ghoul 07 (1d10+3): 7
Ghoul 08 (1d10+3): 4
Ghoul 09 (1d10+3): 13
Ghoul 10 (1d10+3): 7
Ghoul 11 (1d10+3): 5
Ghoul 12 (1d10+3): 7
Ghoul 13 (1d10+3): 4
Ghoul 14 (1d10+3): 5
Ghoul 15 (1d10+3): 5
Ghoul 16 (1d10+3): 12
Ghoul 17 (1d10+3): 6
Ghoul 18 (1d10+3): 12
Ghoul 19 (1d10+3): 12
Ghoul 20 (1d10+3): 4

Round 1!

Ghoul 03 moves 45 feet northwest.
Ghoul 06 moves 45 feet northwest.
Ghoul 08 moves 45 feet northeast.
Ghoul 13 moves 45 feet northeast.
Ghoul 20 moves 45 feet northeast.
Ghoul 05 moves 45 feet northwest.
Ghoul 11 moves 45 feet northwest.
Ghoul 14 moves 45 feet northeast.
Ghoul 15 moves 45 feet northeast.
Ghoul 04 moves 45 feet northwest.
Ghoul 17 moves 45 feet northeast.
Ghoul 07 moves 45 feet northwest.
Ghoul 10 moves 45 feet northeast.
Ghoul 12 moves 45 feet northeast.
Locky attempts to turn undead (1d20): automatic success. She turns (2d6): 9 ghouls. Ghouls 3, 4, 5, 6, 7, 8, 10, 11, and 12 are turned.
Ghoul 01 moves 45 feet northwest.
Jeremy fires a flight arrow from his short bow at Ghoul 01 at point-blank range (+2) (1d20+2): 7, miss.
Lareth moves 10 feet southeast and attacks (+1) Ghoul 08 with his frostband (+3) (1d20+4): 15, hit for (1d8+1): 4 damage. Ghouls are immune to cold damage.
Babushka moves 15 feet north, then fires a sheaf arrow from her short bow at Ghoul 03 (1d20): 11, hit for (1d8): 8 damage.
Thuskar fires his light crossbow at Ghoul 13 (1d20): 10, bare miss.
Ghoul 02 moves 45 feet northwest.
Imani fires (+2) a sheaf arrow from her short bow at Ghoul 01 (1d20+2): 5, miss.
Ghoul 16 moves 45 feet northwest.
Ghoul 18 moves 45 feet northwest.
Ghoul 19 moves 45 feet northwest.
Ghoul 09 moves 45 feet northeast.
Jeremy fires a flight arrow from his short bow at Ghoul 01 at point-blank range (+2) (1d20+2): 21, hit for (1d6): 2 damage.
Imani fires (+2) a sheaf arrow from her short bow at Ghoul 01 (1d20+2): 19, hit for (1d8): 7 damage.

(OOC: agamotto, you didn't specify how you were going to attack--I assumed it was with your bow.

Actions and Initiative for Round 2?)
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Re: Tree Lords II

Post by Breila »

Babushka continues to fire her bow, targeting #2 this time.
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Re: Tree Lords II

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With a large portion of the creatures gone, locky lets a stone fly from her hoopak at no 3.

"They won't come near me, for a while at least." She says to Babuskha. "Someone should help him." She points to the elf.
"The songbird is not the eagle and the eagle is not the songbird. Mira, you cannot be everything to everyone - if you do, you end up exhausted, slumped against a wall, in the room of someone you don't particularly like." - Artanis Auir

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Re: Tree Lords II

Post by HorizonsDream »

"We're going to need help in a second," Imani says as the ghouls get closer. She drops her bow, pulls out her scimitars, and moves to meet the ghouls. Though, she is careful to avoid their touch. (Still going for #1).
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Re: Tree Lords II

Post by agamotto »

OOC Yes,it was with the bow, I did state, rigt before babushka went to look, that I had my bow at the ready, to provide cover fire if needed.

IC jeremy continues to fire on numba 1, retreating to a safe distance if they get within striking range.
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Re: Tree Lords II

Post by Jenara »

"Probably!" Locky shouts back, "This is new though."
"The songbird is not the eagle and the eagle is not the songbird. Mira, you cannot be everything to everyone - if you do, you end up exhausted, slumped against a wall, in the room of someone you don't particularly like." - Artanis Auir

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Re: Tree Lords II

Post by JadedDM »

The ghouls that Locky had turned begin fleeing in different directions, terrified of her divine might. Only a handful remain, and the third group from the back begins their final approach, as well.

Lareth winds up fighting off two of the creatures at once. When Locky suggests someone helps the elf, he quickly contradicts her. "Do no such thing, I am fine!" Indeed, the ghouls seem unable to penetrate his masterful defenses. He slices into one, and then cuts down a second.

One of the creatures runs right up to Babushka and attacks. She artfully dodges each attack, save one; a small scratch across her forehead. It feels cold to the touch, but she's able to shake off the paralyzing effect.

Thuskar draws his sword and hurries to the gnome's side to protect her, cutting into the undead. However, a second ghoul comes up and bites his arm. His body suddenly seizes up and he drops to the ground, unable to move. Luckily, Imani arrives a few moments later, and chops down the offending ghoul before it can devour the hapless henchman. Unfortunately, it was the same ghoul Jeremy had targeted, causing him to waste a shot.

Finally, Babushka fires two shots at the ghoul that attacked her, but unlike zombies, ghouls are much more agile. It easily avoids both arrows.

Looking over his shoulder, Lareth adds more criticism. "Don't all target the same one, spread out your shots!" he calls. "And don't waste your ammunition on the ghouls you've already turned, kender! This isn't playtime; these things will kill and eat you. We have more incoming; pull it together now!"

=================

Initiative
Babushka (1d10+7): 16
Locky (1d10+11): 13
Imani (1d10+5): 14
Jeremy (1d10+7): 15
Thuskar (1d10+7): 12
Lareth (1d10+2): 10
Ghoul 01 (1d10+3): 13
Ghoul 02 (1d10+3): 9
Ghoul 03 (1d10+3): 8
Ghoul 04 (1d10+3): 5
Ghoul 05 (1d10+3): 7
Ghoul 06 (1d10+3): 11
Ghoul 07 (1d10+3): 13
Ghoul 08 (1d10+3): 12
Ghoul 09 (1d10+3): 6
Ghoul 10 (1d10+3): 12
Ghoul 11 (1d10+3): 5
Ghoul 12 (1d10+3): 10
Ghoul 13 (1d10+3): 4
Ghoul 14 (1d10+3): 12
Ghoul 15 (1d10+3): 4
Ghoul 16 (1d10+3): 7
Ghoul 17 (1d10+3): 11
Ghoul 18 (1d10+3): 12
Ghoul 19 (1d10+3): 9
Ghoul 20 (1d10+3): 13

Round 2!

Ghoul 13 moves 25 feet northeast and attacks Lareth with its left claw (1d20): 6, miss; then its right claw (1d20): 13, miss and then bites (1d20): 2, miss.
Ghoul 15 moves 45 feet northwest.
Ghoul 04 flees to the east 90 feet (moves off-map).
Ghoul 11 flees to the west 90 feet (moves off-map).
Ghoul 09 moves 5 feet northeast and attacks Lareth with its left claw (1d20): 9, miss; then its right claw (1d20): 16, miss and finally bites (1d20): 13, miss.
Ghoul 05 flees to the east 90 feet (moves off-map).
Ghoul 16 moves 45 feet northwest.
Ghoul 03 flees 90 feet to the east.
Ghoul 02 moves 15 feet northwest and attacks Babushka with its left claw (1d20): 17, hit for (1d3): 1 damage; then with its right claw (1d20): 7, miss; and finally it bites (1d20): 8, miss.
----Babushka makes a save vs. paralyzation (1d20): 13, pass. She is not paralyzed.
Ghoul 19 moves 45 feet northwest.
Ghoul 12 flees 90 feet to the west (moves off-map).
Lareth attacks (+1) Ghoul 13 with his frostband (+3) (1d20+4): 6, hit for (1d8+1): 9 damage.
Ghoul 06 flees 90 feet to the east (moves off-map).
Ghoul 17 moves 45 feet to the northwest.
Ghoul 08 flees 90 feet to the west (moves off-map).
Ghoul 10 flees 90 feet to the west (moves off-map).
Ghoul 14 moves 45 feet to the northwest.
Ghoul 18 moves 45 feet to the north.
Thuskar moves 5 feet southwest and attacks (+1) Ghoul 02 with his two-handed sword (+1) (1d20+2): 19, hit for (1d10+3): 5 damage.
Ghoul 01 moves 10 feet west and attacks Thuskar with its left claw (1d20): 7, miss; then its right claw (1d20): 8, miss and then bites (1d20): 18, hit for (1d6): 2 damage.
----Thuskar makes a save vs. paralyzation while wearing a Ring of Protection (+1) (1d20+1): 12, fail (just barely). Thuskar drops to the ground, paralyzed.
Ghoul 07 flees 90 feet to the east (moves off-map).
Ghoul 20 moves 45 feet to the north.
Locky fires her (+3) hoopak sling (+2) at medium range (-2) at Ghoul 03 who has 50% cover (-4) (1d20-1): 8, miss.
Imani moves 10 feet southeast and attacks Ghoul 01 with her scimitars (+1) (1d20+1): 14, hit for (1d8+2): 8 damage and (1d20+1): 7, miss. Ghoul 01 dies.
Jeremy fires a flight arrow at Ghoul 01, but it is already dead.
Babushka fires a sheaf arrow from her short bow at Ghoul 02 (1d20): 7, miss.
Lareth attacks (+1) Ghoul 09 with his frostband (+3) (1d20+4): 17, hit for (1d8+1): 9 damage. Ghoul 09 dies.
Babushka fire a sheaf arrow from her short bow at Ghoul 02 (1d20): 9, miss.

(OOC: Aww, if only that had been a Ring of Protection +2, Thuskar would have made it. And wow, apparently the ghouls can only hit Lareth on a natural 20. Yeesh. On the bright side, with Invisible Castle down, not having to link every single roll is a real time saver! Actions for Round 3?)
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Re: Tree Lords II

Post by Jenara »

"Thuskar!" Locky shouts, as she loose a stone at No. 17, "Playtime?" Locky adds as she moves towards the fallen Warrior.
"The songbird is not the eagle and the eagle is not the songbird. Mira, you cannot be everything to everyone - if you do, you end up exhausted, slumped against a wall, in the room of someone you don't particularly like." - Artanis Auir

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Re: Tree Lords II

Post by HorizonsDream »

Imani frowns as Thuskar drops to the ground, and she quickly moves up behind the ghoul attacking the gnome to bring it down.
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Re: Tree Lords II

Post by Breila »

Babushka drops her bow and takes out her longtooth and fine daggers to cut down her attacker.
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Re: Tree Lords II

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Babushka drops her bow and draws her daggers, but the ghoul moves faster. It assaults her with teeth and nails, but doesn't hurt her much--just a few scratches. However, the paralyzing touch of the grave washes over the gnome, and like Thuskar, she collapses to the ground, helpless.

As the last of the turned ghouls flee in terror, the remaining batch from the south moves forward. In another minute, they'll be upon the party.

Imani comes to Babushka's rescue, slicing and dicing the ghoul that just paralyzed her. With a horrifying screech, it finally succumbs to its wounds and falls dead, once again. Likewise, using his sword, Lareth finishes off his last opponent. He turns back to the party to see that not one, but two of them are now down and sighs with annoyance before turning to the oncoming ghouls and readying himself.

Jeremy continues firing into the oncoming ghoul crowd, but fails to hit anything but air.

Locky fires a stone into the horde, bopping one ghoul in the head but not doing much damage. She then moves toward the paralyzed Thuskar and Babushka, leaving the safe cover of the trees and Jeremy.

==============

Initiative
Locky (1d10+11): 18
Imani (1d10+5): 8
Babushka (1d10+2): 10
Jeremy (1d10+7): 9
Thuskar (N/A)
Lareth (1d10+2): 8
Ghoul 02 (1d10+3): 6
Ghoul 03 (1d10+3): 7
Ghoul 13 (1d10+3): 12
Ghoul 14 (1d10+3): 4
Ghoul 15 (1d10+3): 8
Ghoul 16 (1d10+3): 6
Ghoul 17 (1d10+3): 12
Ghoul 18 (1d10+3): 11
Ghoul 19 (1d10+3): 6
Ghoul 20 (1d10+3): 9

Round 3!

Thuskar is paralyzed.
Ghoul 14 moves 45 feet northwest.
Ghoul 02 attacks Babushka with its left claw (1d20): 18, hit for (1d3): 2 damage; then with its right claw (1d20): 18, hit for (1d3): 1 damage; and finally it bites (1d20): 17, hit for (1d6): 1 damage.
----Babushka makes a save vs. paralyzation three times (3d20): 1, 7 and 15, fail. She is paralyzed.
Ghoul 16 moves 45 feet northwest.
Ghoul 19 moves 45 feet northwest.
Ghoul 03 flees 120 feet east (moves off-map).
Ghoul 15 moves 45 feet northwest.
Imani moves 5 feet northwest and attacks Ghoul 02 with her scimitars (+1) (1d20+1): 9, bare miss and (1d20+1): 13, hit for (1d8+2): 6 damage.
Lareth (+1) attacks Ghoul 13 with his frostband (+3) (1d20+4): 18, hit for (1d8+1): 6 damage. Ghoul 13 dies.
Ghoul 20 moves 45 feet northwest.
Jeremy fires a flight arrow with his short bow at Ghoul 15 at point-blank range (+2) (1d20+2): 5, miss.
Babushka is paralyzed.
Ghoul 18 moves 45 feet northwest.
Ghoul 13 is dead.
Ghoul 17 moves 45 feet northwest.
Locky fires (+3) a stone from her hoopak (+2) at Ghoul 17 (1d20+5): 18, hit for (1d4): 1 damage. She then moves 15 feet southeast toward Thuskar.
Imani attacks Ghoul 02 with her scimitar (+1) (1d20+1): 15, hit for (1d8+2): 4 damage. Ghoul 02 dies.
Jeremy fires a flight arrow from his short bow at Ghoul 15 at point-blank range (+2) (1d20+2): 9, bare miss.

(OOC: Looks like Invisible Castle is back up again. And it apparently doesn't like most of you.

Sorry, agamotto, but there is a three day waiting rule, so I had to go ahead and post for Jeremy this round.

Actions and Initiative for Round 4?)
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Re: Tree Lords II

Post by HorizonsDream »

Imani turns to face the remaining ghouls. "Um, I could use a little help here," she says as she moves in to attack. (ghoul 20)

Hit Rolls (5, 4, miss)
Init Roll(8)
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Re: Tree Lords II

Post by Breila »

All Babushka can do is think "I would, if I could" after Imani's remark and watch the battle helplessly.
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Re: Tree Lords II

Post by agamotto »

Jeremy targets both his shots at numba 17

Init, att1,
1d10=8, 1d20=1,

AND he fumbles!
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Re: Tree Lords II

Post by Jenara »

"Leave my friends alone!" Locky shouts, turning her hoopak and driving the spear at no 17.

1d10, 1d20+2, 1d6+2=[2], [12, 2], [3, 2]
Init 2, hit Ac 4 for 5 damage
"The songbird is not the eagle and the eagle is not the songbird. Mira, you cannot be everything to everyone - if you do, you end up exhausted, slumped against a wall, in the room of someone you don't particularly like." - Artanis Auir

Demiplane of Dread - Mira Human Bard (Searching for a Monster)
Genwald - Nesserrr (Katten) Feliz Ranger (Hunting Goblins.)
- Stardust (Jade) Pixie Warlock (Seeking answers)
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