Next BIG feature folks!
I intially had it coded up the first day, ready to show everyone, but then my buddy came on and we started brainstorming. Seemed as DM's we both just wanted a bit more... then a bit more, then a bit more. We ended up with this after 4 days of me retooling the new "Strategic Map" and DM Editor. AKA the Battle Map system
If you look below as always, I have attached multiple screen shots. Player views on the left, DM view on the right (both are obviously on different PC's and/or devices). But for those of you not so tech savy, yeah these split screens I show are provided so you can see what "Players see" and what a DM's will see in their own homes, or on their own devices.
#1) The top screen shows the player screen on the left looking at the map with a FOG OF WAR covering the majority of it. While the DM see's the right side and has placed the fog and a few orcs here and there.
#2) The second screen down shows just the DM screen in full view. I wanted people to see that the DM can remove monsters, items, FoW etc all on the fly. They just either click the remove links under the map to dump whatever they like, OR click on the map anywhere they like to add any monster, item etc whatever they can dream up. Whatever a DM types in, will be displayed with a unique icon if I have one available otherwise it simply uses a default icon, but retains the DM's description.
#3) The last screen simply shows a player screen on the left and a DM on the right. The DM sees descriptive bubbles and #s to allow the DM to recognize which symbol he/she is dealing with (as to not delete the wrong one by accident). While the player screen shows the players the actual "orc" icons. If the players move their mouse over each icon, it will zoom in and display a larger picture of the item selected, it will also show them the DM's label. In this case they would simply say "orc" above their heads.
As this is magically done through the pain staking art of code.
The DM controls everything on the screen. The players can only instruct the DM of their actions and they can easily put it into action. The DM can also log in and pre-configure their map. Setting it all up and adding a solid black veil over the players entire screen until they are ready to unveil their creation. The DM can also add zone-like fog of war icons which cover whatever areas they like and are simply removed on the fly with a simple click.
We tried to make this as easy as possible for the DM in mind as the players cannot physically move their own icons. It's up to them to tell the DM "I move in from the east on the dragon" and the DM can simply move the icon for them for all to see within seconds.