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Re: Return [To Madness]: Act 1, Scene 2

Posted: Sun Mar 01, 2026 1:56 pm
by BishGada
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(OOC: OK. Thanks. I bet it is frustrating to repeat these things for me, being senile as I am :)
So, if that's the case, all my question marks are irrelevant and we can proceed either way.)

Re: Return [To Madness]: Act 1, Scene 2

Posted: Mon Mar 02, 2026 8:22 am
by TristenC
[It's all good. It can be difficult to keep track of things that are mostly text, especially over real-life months]

Re: Return [To Madness]: Act 1, Scene 2

Posted: Mon Mar 02, 2026 9:15 am
by Nocturno
"My suggestion we start with the area that looks to be a dead end."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Mon Mar 02, 2026 1:14 pm
by BishGada
Ke'Sha mentally says to Gur, 'Better go check Un-dead end.'

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 03, 2026 4:17 pm
by Styrius
[1d20]=17
Axid attempts a clairvoyance. "I must not be holding the rabbit ears just right." He waits until the next round and gives it another go.
[1d20]=10
Clairvoyance works and he views the area around the corner on the other side of the magical area from the pit trap with the gel cube. Per convo with the DM, Axid views a dead end hallway just like the one we teleported into. Axid cannot discern any magic or traps this way. "There may be something there with all of the obstacles in the way. That is just my guess but it does look like a hall to nowhere. Maybe there is another teleport in the room from another place."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Wed Mar 04, 2026 2:16 pm
by BishGada
At Axid words, Ke'Sha nods in agreement and adds "Or another secret door... So it is your call, we can head east or west, but it is a bit crampy west, so if you decide to head that direction, we could use your dimension doors to divide the group between the two sides of the pit, deal with the gelly cube and then move on."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Sun Mar 08, 2026 1:26 pm
by TristenC
[OOC]
So a few options, at least 2 obvious structural 'dead ends' as mentioned by the
1) Dead End 'West': beyond the teleport area and the magical room, Axid has viewed with Clairvoyance as an apparent dead-end hall
2) Dead End 'East': Mourkok scouted
3) Blue door, not overcome/circumvented . (perhaps not possible to overcome, Alikhain said powerful magic indeed would be needed. perhaps disintegrate)
4) Stairwell leading down past other places to the East

What would the party like to do?
[/OOC]

Re: Return [To Madness]: Act 1, Scene 2

Posted: Mon Mar 09, 2026 8:45 am
by Styrius
Axid hears Ke$ha’s remarks and ponders for a second. The cannibal halfling necromancer was right. He detested that thought of being in agreement with the undead lover. Axid’s beard was visibly moving with his thoughts. “Aye… the little things is right. I can get us across and we can check out the other hallway.”

Re: Return [To Madness]: Act 1, Scene 2

Posted: Mon Mar 09, 2026 9:11 am
by Nocturno
Jag and Jack are willing to go with whatever the teleporters are thinking.

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 10, 2026 7:32 am
by BishGada
"Since we are all very premissive toward each other, let's start with the Jelly Cube. Better not leave unattendent danger behind our backs."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 10, 2026 8:02 am
by Styrius
“Might ye have suggestions on how we deal with the cavern cleaner? Flames in that small area be a bad idea!” Axid blurts out.

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 10, 2026 8:13 am
by Nocturno
"Carefully?" Jag will chuckle at himself.
"I have some non-fire based spells that should be able to handle it."
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"I will skip touching it, if it is all the same to the rest of you."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 10, 2026 8:52 am
by Lord Torath
So we're going after the thing in the pit? I'm okay with that. But is it any less dangerous dead than alive?
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After we kill this thing, how do we safely get the items in there up to where we can examine them?

Re: Return [To Madness]: Act 1, Scene 2

Posted: Tue Mar 10, 2026 9:00 am
by Nocturno
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Carefully, lol.
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"Might be a good idea, probably less dangerous as a puddle, than a semi alive being."

Re: Return [To Madness]: Act 1, Scene 2

Posted: Fri Mar 13, 2026 12:23 pm
by BishGada
"I think it was enjoying creatures who were less lucky and missed the trap. Attacking it from above should be major advantage to us. So, teleporters, is it better to use the thornslinger platform to get to the room and from there you teleport half of the crowd above the pit? Or you would like to do it dircectly from here?" Ke'Sha asks, while mentally informs his minions and colleages that they are going to attack.
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(OOC: Prepare your weapons! We have a battle at last. I feel the urge to summon an elemental :) )