Your #1 Source for online D&D gaming!

Return [To Madness]: Act 1, Scene 2

A classic 2e Puzzle dungeon for High Level characters
Beware, this one is substantially longer and (IMHO) even harder than the legendary Tomb of Horrors!
Image

Moderator: TristenC

Locked
User avatar
Lord Torath
Merchant
Merchant
Posts: 450
http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
Joined: Sat Oct 26, 2024 4:23 am
Location: Sharangar's Revenge

Re: Return [To Madness]: Act 1, Scene 2

Post by Lord Torath »

Stephen will follow Allikhain's lead and acquire the third sigil.
User avatar
BishGada
Count
Count
Posts: 3951
Joined: Sun Nov 10, 2013 11:54 pm

Re: Return [To Madness]: Act 1, Scene 2

Post by BishGada »

Remembering the four manifistations of the statue they fought here, Ke'Sha rathers the process will be quick. If no other member of the company goes for the tatoo, he will instruct Gur to take it, then himself and then his minions, unless the group members would want to jump in.
User avatar
Nocturno
Emperor
Emperor
Posts: 9013
Joined: Wed Aug 26, 2015 9:04 am

Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

"Could I cut ahead of the shambling horde?" Jag won't really wait for an answer and go get the symbol.

Jack just gets in whenever there is space.
"If we could go get a dinner, then maybe me and someone could come back and mark some new paths."
User avatar
BishGada
Count
Count
Posts: 3951
Joined: Sun Nov 10, 2013 11:54 pm

Re: Return [To Madness]: Act 1, Scene 2

Post by BishGada »

"I and the spirit of the flame can help, although I'm not stealthy, nor is the elemental. But I won't recommend splitting, unless you seek death, which then... by all means, I can help and perfect your afterlife." Ke'Sha says dead seriously.
User avatar
Nocturno
Emperor
Emperor
Posts: 9013
Joined: Wed Aug 26, 2015 9:04 am

Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

"The previous evening we did ok. Just marking anything new we come across. Probably no real need for stealth."
User avatar
TristenC
Temporal Immortal
Temporal Immortal
Posts: 12965
Joined: Thu Jul 16, 2015 3:23 pm
Location: somewhere in the aether

Re: Return [To Madness]: Act 1, Scene 2

Post by TristenC »

One by one the group and their 'support staff' collect the 3rd sigil as well.

====
Time is 6:20 PM Waterday the 5th of Reaping [Day 3]
User avatar
Styrius
Marshall
Marshall
Posts: 676
Joined: Fri Jul 02, 2021 7:21 am

Re: Return [To Madness]: Act 1, Scene 2

Post by Styrius »

“Ah the ol’ familiar tickle of another sigil. @&$:*#%! The bloody arse that designed this place should be sent to Pandemonium for this affront to sanity.!”
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
User avatar
Nocturno
Emperor
Emperor
Posts: 9013
Joined: Wed Aug 26, 2015 9:04 am

Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

"I think the designer is from The Pandemonium." Jag says, missing any sarcasm.
User avatar
TristenC
Temporal Immortal
Temporal Immortal
Posts: 12965
Joined: Thu Jul 16, 2015 3:23 pm
Location: somewhere in the aether

Re: Return [To Madness]: Act 1, Scene 2

Post by TristenC »

[How would the party like to proceed?]
User avatar
BishGada
Count
Count
Posts: 3951
Joined: Sun Nov 10, 2013 11:54 pm

Re: Return [To Madness]: Act 1, Scene 2

Post by BishGada »

=========================
(OOC: Ke'Sha does plan to summon fire elemental. 4% getting a wish is nothing to discard easily...
I think we should go to the camp, rest and retrace the dundeon routes with the 2 extra sigils. Nuctorno mentioned Jack wants to retrace their routes by himself.)
User avatar
TristenC
Temporal Immortal
Temporal Immortal
Posts: 12965
Joined: Thu Jul 16, 2015 3:23 pm
Location: somewhere in the aether

Re: Return [To Madness]: Act 1, Scene 2

Post by TristenC »

[Ooc: how would they like to get back. There is the new stair leading upward that -might- return them to the upper level. Otherwise magic or psionics are needed]
User avatar
Nocturno
Emperor
Emperor
Posts: 9013
Joined: Wed Aug 26, 2015 9:04 am

Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

Jack will take company, he didn't go alone last time either. He does not plan on entering anything new, just making notes of anything new.
===================================
User avatar
TristenC
Temporal Immortal
Temporal Immortal
Posts: 12965
Joined: Thu Jul 16, 2015 3:23 pm
Location: somewhere in the aether

Re: Return [To Madness]: Act 1, Scene 2

Post by TristenC »

Landro will be willing to go with Jack. Allikhain will return to camp probably. She may give then a spell or two before they do their checks.
User avatar
Lord Torath
Merchant
Merchant
Posts: 450
Joined: Sat Oct 26, 2024 4:23 am
Location: Sharangar's Revenge

Re: Return [To Madness]: Act 1, Scene 2

Post by Lord Torath »

Stephen's got enough PSPs to open a portal back to camp, assuming he doesn't flubb his roll. If he does, his dagger (okay, okay, the gem mounted on his dagger) has enough for a second attempt.
User avatar
BishGada
Count
Count
Posts: 3951
Joined: Sun Nov 10, 2013 11:54 pm

Re: Return [To Madness]: Act 1, Scene 2

Post by BishGada »

====================================
(OOC: Ke'Sha can cast on them protection from evil, negative plane protection, and Drommacus can cast improved invisibility on them, and the fire elemental can light things up...)
Locked

Return to “Labyrinth of Madness (Classic Puzzle Dungeon)”