I am going to go waaaaay back into the vault for this one, like back into the early 1980s.
We were playing an admittedly Monty Haul game at the time, and an evil campaign to boot. I don't advocate min-maxing or being a munchkin, but as I said, this was a long time ago, when I was a kid.
My PC was a Chaotic Evil Fighter/Cleric/MU of 7/7/7 level.
My friend Bennet was playing a Lawful Evil 9th level Cleric.
The party had found a
Rod of Resurrection, and the two PCs immediately got to arguing over who would keep it. They had been spoiling for a fight with each other for a while, and this just became the excuse to finally do it. So we decided to fight a duel for it. To the death. The winner would keep the item and promised to resurrect the loser.
Again, let me say that this was a Monty Haul campaign.
My PC had a Girdle of Storm Giant Strength, and weapon specialization in bagh nakh (tiger claws, like cesti, or brass knuckles with sharp blades), They only did 1d3 damage, which doesn't sound like much, but when you count the bonuses involved, it breaks down like this: 1d3 +2 (for Specialization) +7 (Giant Strength). Being specialized, he got 3 attacks per 2 rounds with the primary hand, and an additional attack per round with the off-hand, so 5 attacks per 2 rounds total.
The duel was held in the local arena, in front of an audience. The PCs started off at a distance of 50 yards apart.
First round of combat my PC cast a
Silence spell on Bennet's prized Mace of Disruption, ensuring that he could not cast any spells with verbal components. Bennet charged, trying to get close enough to use his mace.
Second round my PC cast
Slow on Bennet's PC while staying out of range.
Third round it was
Haste on himself as Bennet's PC still tried to close in.
The DM had ruled that the
hasted character would automatically gain initiative, and that the
slowed character must wait until the second round to attack.
Fourth round, my PC waded in and started punching. Hasted, he got five attacks that round, hit with all five and did 55 points of damage.
Fifth round he did another 55 points of damage, all before Bennet's cleric even got a chance to swing back. Being a ninth level, the Bennet's cleric had started with just over 60 hit points, and he had taken 110 points of damage.
So now he's at negative 40-something. Duel is over.
So, Bennet turns to me and says: "Okay, you won."
"Yes, I did. Actually, I crushed you like a bug. All that's left of your guy is a wet spot on the sand, and a mace."
"You don't have to rub it in. So, now resurrect me."
"Ummmm, no. I don't think I will."
"What!?! We had a deal!"
"Yeah. About that. You see my character sheet here? Where it says 'Alignment' on it? Under there, it says 'Chaotic Evil'. So '
Chaotic' means I don't have to honor our agreement. And '
Evil' means I don't have to feel bad about that."
The DM and another player had to step in to keep him from coming across the table at me, and eventually we settled it, but I never let Bennet forget who had beaten him.