GENERAL  LAWS
    The 
      following laws and their descriptions only apply to the Human dominated kingdoms. However many 
      of these laws are strictly followed across the globe. A few exceptions 
      to these laws are orcish rites, ogre rites and a handful of other crude races. These races  may also adopt some of these laws as there own guidelines but have 
      very different punishments. Please view each kingdom and/or regions description to see the local laws are structured. Remember many cultures view criminal acts quite differently.
    High 
      Treason's
    Rebellion  
    One 
      of the most serious crimes in feudal society is that of taking arms against 
      one's lord. In a culture which is built on mutual trust and intricate webs 
      of political and socialites, such a violation of trust is very dangerous 
      indeed. In order to make an example of those who take such drastic action, 
      the means of execution employed on convicted rebels is usually very unpleasant.      
    Treason      
    Refers 
      to citizens of a realm who sell its secrets to a foreign power. Since they 
      are betraying the nation of their birth, theirs is by far the more serious 
      crime. The crime of treason is regarded as the lowest act which any criminal 
      can undertake. In many cases, even hardened criminals are loyal to the crown 
      and will turn in traitors to the local constabulary. As described previously, 
      treason is the selling of one's own nation's secrets to a rival power. It 
      is important not to confuse treason with espionage. 
    Espionage  
    Technically, 
      this law applies to all persons who act in a covert manner to obtain the 
      secrets of a kingdom. However, it is seldom used against the spies of one's 
      lords, which are an accepted part of feudal life. However, the laws against 
      espionage are enforced when the criminal is a spy in the payment of a hostile 
      government or other faction. Such persons, when they are captured, are sometimes 
      tried, convicted, and then traded back to their masters for a ransom. In 
      cases where the spy's master holds one of the lord's own men, an exchange 
      is often made. It is important to note the difference between espionage 
      and treason. Both crimes involve the giving of information to the enemies 
      of the realm, but they are very different. Espionage refers to citizens 
      of another realm who are sent into a foreign nation as spies. Such individuals 
      are considered to be simply "doing their job" when they act against a rival 
      power. 
    Conspiracy      
    This 
      includes any attempts to make plans against the king or local lord. It includes 
      plotting an assassination, making ready to stage a coup, or (in very strict 
      realms) even making casual remarks about deposing a monarch. As you can 
      see, this class of crime is very open to the whims of the local lord and 
      his justices. 
    Violent 
      Crimes 
    Murder 
    
    It 
      is a criminal offense to knowingly cause the cessation of life of any being. 
      This crime, often considered the ultimate violation of the law, includes 
      any act which causes a loss of life. It can be applied in matters where 
      criminal intent was involved, but is also used to prosecute persons who 
      have caused a death through extreme carelessness. All citizens (or, at least, 
      all warriors) are expected to act in defense of the weak, this crime can 
      be charged against someone who has failed to act to save another person 
      from death. 
    Manslaughter 
    It 
      is a criminal offense unknowingly cause the cessation of life of any being, 
      or to knowingly cause the death of an being. Anyone convicted of such an 
      offense faces punishments ranging from execution to fine or imprisonment.      
    Assault 
        
    Minor 
      Assault 
    Any 
      act of violence is considered to be at least minor assault. A fist fight 
      or pummeling is the most common offense. Physical restraint of an individual 
      during a robbery is also considered to be minor assault. In any case where 
      a weapon is used, however, the crime is elevated to major assault and may 
      well result in the death of the offender. 
    Only 
      self defense is considered to allow one to use force against another person. 
      Minor assault may also be charged against someone for threatening another. 
      Minor assault may also be charged against someone for forcibly detaining 
      another. 
    Major 
      Assault 
    This 
      group of laws is a sort of "catchall" for law breakers who use force in 
      their actions. In short, major assault refers to any use of violence in 
      which the life of the victim may have been in jeopardy. Further, any attack 
      with a weapon of any sort (either an actual or improvised one) falls into 
      this category. In short, anything more dramatic than a fist fight is probably 
      going to be major assault. Of course, there are exceptions. As with many 
      of the other laws, self defense is not a crime. 
    Drawing 
      a Weapon 
    There 
      are two ways in which this law is enforced. The first, and more serious 
      of the two, is 
    Drawing 
      a Weapon on Gentility 
    This 
      includes any threatening use of a weapon against any member of the chivalric, 
      noble or royal classes.
     Drawing 
      a Weapon on Common Folk 
    The 
      second aspect of the law is intended to protect the common folk from rough 
      treatment at the hands of trained warriors. Anyone who has been trained 
      in fighting and threatens to use their skills against someone without such 
      training is breaking a major tenet of the Chivalric Code. 
    Because 
      it is considered very improper to use superior weapons against a fairly 
      defenseless serf, this is also punishable by imprisonment. In both cases, 
      however, self defense is considered to be an exception to the law.
     Dueling      
    Dueling 
      is only allowed only in designated areas "dueling fields", usually 
      outside of city walls. The official dueling weapon is the longsword. Nobles 
      and royalists, and their peoples may not be challenged to duels by those 
      below their station. Terms of duels are set by the duelers. 
    Arson  
    This 
      is defined as any setting of a fire which causes a loss of life or property. 
      Exception is made for those fires which are accidental, but not those which 
      are purposefully set and get out of hand. No open fire sources are allowed 
      within the city walls, without express and prior written permission. Violators 
      will be fined .
    Desecration      
    Most 
      feudal societies hold a great respect for the dead and the places in which 
      they rest. Thus, desecration of a tomb or burial area (a popular pastime 
      with many adventurers!) is ranked among the violent crimes and violators 
      are subject to a penalty of death or imprisonment. 
    Rape  
    It 
      is an offense to engage in the act of sexual intercourse with any person 
      without the express consent of that person. It is an offense to engage in 
      the act of sexual intercourse with any person who has not come of age (16 
      Years being the minimum expectable). Nobles are punished with imprisonment, 
      while any below that station are sentenced to death.
    Poisoning 
      of Wells and Water Supplies 
    It 
      is considered a violent crime to poison, tamper or enchant (even benign 
      enchantments) public or private wells or water supplies. Imprisonment is 
      usually enacted.
    Nonviolent 
      Crimes 
    Theft      
    Any 
      act which deprives another person of their rightful property is considered 
      theft. It can include shop lifting or a clever swindle. In addition to the 
      penalties indicated above, the criminal is expected to return the stolen 
      objects or, if that is not possible, reimburse the owner for their value. 
      Punishment can be anything from a fine to imprisonment.
    Guild 
      Membership 
    Any 
      person in league with a guild of illegal presence, such as a thieves guild 
      or assassin's guild etc. Offenders are usually banished from the kingdom 
      or are imprisoned.
    Stolen 
      Goods 
    -It 
      is illegal to sell stolen goods. Offenders are usually fined.
    -It 
      is illegal to purchase or accept as a gift, stolen goods. Offenders are 
      usually fined.
    Burglary      
    Despite 
      its name, this crime does not imply the theft of any object. A person can 
      be charged with burglary simply for breaking into a home, shop, or other 
      building without permission. It is also illegal to gain unlawful entry into 
      a city, harbor etc. 
    Breach 
      of Contract 
    Contracts 
      in a feudal society are far less exacting than they are in present days. 
      As a rule, a contract is assumed to include any agreement by two parties, 
      whether verbal or written, which can be verified by a third party. In cases 
      where a third party presents a false accounting of the transaction before 
      a justice, he or she may well be tried as a perjurer. Once a court rules 
      on a breach of contract, the losing party is expected to live up to their 
      part in the bargain and pay a penalty to the opposing side in the case. 
      This penalty will be determined by the value of the contract and the magnitude 
      of the offender's violation of it. 
    Fraud & Forgery 
    These 
      two crimes cover a broad range of violation which include any attempt to 
      obtain money, favors, or the like by false representations or trickery. 
      Possible examples include the use of incorrect scales in weighing goods, 
      use of low grade materials in construction, inept labor, or the outright 
      falsification of a legal document (including coinage). The greater the money 
      involved, the greater the penalty. Persons who are convicted more than once 
      face the possibility of execution. In all cases, a criminal must repay the 
      money lost by his victims (if possible) in addition to the rest of his sentence.      
    Impersonation  
    It 
      is illegal to impersonate a royal, noble or public official for any reason. 
      It is illegal to impersonate another to enact a business transaction, including 
      the signing of a contract, or to commit a crime. This crime is punishable 
      by imprisonment or in extreme cases death.
    Taxes 
      and Excessive Debt 
    Failure 
      to pay taxes is a crime of tax evasion Anyone who is unable to pay their 
      debts to a merchant or tax collector may find themselves tried for the crime 
      of indebtedness. A conviction in such cases will result in the violator 
      being required to sell off any personal belongings which they have to pay 
      their debts. If they are unable to raise the money they need, they may be 
      ordered into service for a period of time. The length of such service will 
      be determined by the amount of the debt. 
    Poaching  
    The 
      crime of poaching is defined as hunting on another's land without permission. 
      As a rule, the severity of the punishment is determined by the success of 
      the poacher. A criminal who sets a few small snares might be treated fairly 
      lightly, while one who brings down a deer might expect to see a severe sentence. 
      In cases where the land has been set aside for use by the local nobility 
      or is deemed to be the King's Woods, the penalty for poaching is death.
     Public 
      Drunkenness 
    Outright 
      Drunkenness, or displays of harsh vulgar behavior is forbidden. Excessive 
      noise, which disrupts sleep or business may also bring a charge of drunkenness.      
    Vandalism 
      
    -Defacing 
      of property is forbidden. 
    -It 
      is illegal to begin, incite or take place in a riot. 
    -It 
      is illegal to slander another. 
    Religious 
      Freedom 
    To 
      threaten the religious beliefs of the community, or to threaten those of 
      a religion, is expressly forbidden. Any attempt to persecute or inhibit 
      the growth or expression of freedom of religion shall be punishable by death. 
      Each individual is free to worship at the church or churches of his choice, 
      and to honor his gods as he sees fit, in accordance with accepted worship 
      practices, except where such worship is expressly illegal or forbidden by 
      local law or statute. Certain exceptions may apply - check with regional 
      authorities to determine what exceptions are currently accepted. 
    Accessory 
      to a Crime 
    Anybody 
      who aids, through action or inaction, the committing of a crime will be 
      found to be guilty of being an accessory. 
    Commerce & Trade Law 
    Conversion 
      of Currencies 
    It 
      is illegal for anyone other than official money handlers or jewelers to 
      convert gems to coinage, or coin to gems. It is also illegal for anyone 
      other than official money handlers to change foreign currency into Arkuth's 
      standard monetary. All said transactions 
      will apply a 5% charge to pay the money handler, and a 5% tax which shall 
      go to the closest local government representatives the kingdom. 
    Large 
      Scale Transactions 
    Any 
      sale or trade of goods or services within the confines of a major city of 
      more than 1,000 gp must be handled by an official money handler or one of 
      official status, with the above mentioned tax being applied at this time.      
    Legitimate 
      Business 
    No 
      business may open, or operate, within the Human Kingdoms without express, 
      written permission from the local authorities. The registered papers must 
      be kept on the business premises at all times. 
    Conformance 
      to Law 
    Businesses 
      are expected to conform to those laws which apply to citizens, where applicable. 
      Failure to adhere to the law may result in the imprisonment of the business 
      owner, and those who work the business. Further penalties and fines may 
      be assessed, and the business may be closed, or sold, with no recompense 
      provided for the business owner. 
    Counterfeiting 
      
    It 
      is illegal for anyone other than the Office of the Royal Exchequer to mint 
      coins bearing any type of stamp, emblem, or symbol which would represent 
      it as official or unofficial currency of the kingdom or standard Arkuth 
      currency. 
    Default Wills  
    Anyone 
      who dies without a will shall have their property turned over to the local 
      government and temples. Any document claiming to be a will is subject to 
      divination confirmations. All wills must name an executer or executrix to 
      be legal. If an executer or executrix chooses not to fulfill their duty, 
      then the estate will be treated as if there was no will. 
    Property 
       
    Slavery  
    Slavery 
      is absolutely forbidden within most Human kingdoms, but is quite normal beyond 
      the borders. Foreigners may be excused from such laws on occasion.
    Pets 
    
    All 
      pets and other such novelty livestock shall be keep under control within 
      the city limits. The responsibility for any damage done by, or directly 
      or indirectly attributable to, a pet shall be placed directly upon that 
      pet's owner. 
    Sailing 
      Vessels 
    Only 
      registered citizens of the more common Human kingdoms may purchase sailing 
      vessels of any sort. The sale of sailing vessels to  foreigners will be considered 
      treason. Privately owned sailing vessels are subject to conscription by 
      the city of Registration in times of war or martial law. 
    Interference 
    
    With 
      Traffic 
    No 
      citizen may obstruct traffic. It is not allowed to operate a vehicle or 
      ride a beast in a dangerous manner. 
    With 
      Law 
    No 
      citizen may interfere with the law, or the pursuit, capture, or imprisonment 
      of a known or suspected criminal. Failure to aid a lawful member of the 
      Constabulary upon request is punishable by imprisonment. 
    With 
      Taxes 
    Interference 
      with a Regional or Royal Tax Collector is a criminal offense, and may result 
      in execution, fine or imprisonment. Aiding in the hiding of income or a 
      transaction is a misdemeanor. 
    Perjury      
    As 
      has been stated, the feudal courts will almost always try very hard to determine 
      actual guilt or innocence before passing sentence. One of their most important 
      tools in this quest for knowledge is personal testimony by witnesses. Anyone 
      who provides false or misleading evidence is subject to execution as a perjurer. 
      In addition, anyone who withholds evidence which is vital to the court can 
      also be tried under these laws. Distortion of the facts is also considered 
      to be perjury. 
    Bribery      
    The 
      bribery of the king´s agents, nobles, constables, tax collectors, or any 
      other public official is a felony. It is also illegal to accept moneys to 
      commit an unlawful act or to be an accessory. 
    Magical 
      Items 
    Public 
      Use 
    Public 
      use of any type of magic items within city limits walls is forbidden, unless 
      said items are officially registered with the Royal government. 
    Sale 
      of 
    The 
      sale of Magical Artifacts or other treasures of antiquity within the Human 
      Kingdom is illegal. Offenders will be punished to the extreme of local and 
      Royal law. However trade is allowed and is usually overlooked.
    Spell Casting 
      Fee 
    In some Human kingdoms all 
      arcane spell casters must pay an annual fee, as set by the local government. 
      Failure to pay Spell casting fees is punishable by doubling the fee for the 
      next five years. If one refuses such payments (second offense), the crime 
      is punishable by imprisonment. The remaining Human kingdoms and many demi-human kingdoms outright ban the use of arcane magic and punish those using it by imprisoning them for 1 to 25 years depending on the spell used, who it effected and the kingdom/region it was used in. NOTE: Some kingdoms/regions consider arcane magic a standard and do not enforce these laws. 
    Lawbreakers
     Seizure 
      of Property 
    Transgressors 
      of the law of the Human kingdoms may have all of their properties and possessions 
      seized by the local courts of the kingdom. 
    Temperance 
    
    Punishments 
      may be increased or tempered due to mitigating circumstances, at the discretion 
      of the governing authority. One who is a natural fool, not of a sane mind, 
      or magically charmed when committing a crime may not be executed or flogged 
      and the courts have the freedom to issue an alternative sentence. 
    Sanctuary 
      
    Lawbreakers 
      may seek sanctuary in any recognized temple. Sanctified persons garbed 
      in white robes, and plainly bearing a Holy Symbol of the church granting 
      sanctuary shall be recognized as being thus protected. Violation of Holy 
      Sanctuary shall be punishable by death. Sanctuary may be circumvented by 
      the expressed consent of the Archbishop. 
    Rescues 
      and Escapes 
    It 
      is illegal to escape from prison. It is illegal to aid someone in escaping 
      from prison. Punishable by death.
     Loyalty        
    Denouncement    
    Denouncement 
      of these laws, or the government of the Human Kingdom, is an act of high 
      treason. Violators shall be executed.