*A knight in Arkuth is a person granted an honorary title of knighthood by a monarch or other political leader for service to the monarch or country, especially in a military capacity. Historically, knighthood was conferred upon mounted warriors, however in Arkuth, this title can be granted to anyone who has earned the title. DM decretion is strongly advised.
Military Leaders
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Commander/High Constable
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Field Marshall
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Knight Banneret (Head/Lead Knight)
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Knights (low nobility)
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Man-At-Arms (often knights)
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Constables (if of nobility, can rank higher than knight banneret)
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Captains
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Vintanars (similar to modern day lieutenant)
Religious Leaders
- Patriarch (highest Arch Priest in charge of an empire)
- Arch Priest
- High Priest
- High Clergymen
Lowest Classes
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Servitors-include; foreign traders, serfs, peasants, villeins, indentured servants and slaves
Jurisdiction Explanations, Titles & Proper Names:
Empire: Politically, an empire is a geographically extensive group of kingdoms/states and peoples united and ruled either by an emperor, empress or an oligarchy.
Kingdom: A realm ruled by a king or queen. All within the realm are ruled by them and all other regions of land within are controlled by those individuals they appoint.
Grand Duchy: Typically, a grand duchy was an independent and sovereign territory ruled over by a Grand Duke or Grand Duchess. They are often an independent country conquered by a King or Queen and left to be ruled by their closest of bloodline (ie a Grand Prince or Princess).
Duchy: A duchy is a territory, fief, or domain ruled by a duke or duchess.
March: A marquess's land, called a march, was on the border of the country, while a count's land, called a county, often wasn't. Thus a marquess was expected to defend and fortify against potentially hostile neighbors and was thus more important and ranked higher than a count.
Earldom/County: A smaller section of land then a march usually subdivided into townships or other administrative jurisdictions under the county's control. The boundaries of a county usually, but not always, contain cities, villages, towns, or other municipal corporations. Depending on the particular nation, municipalities might or might not be subject to direct or indirect county control. Also known as a shire.
Fief: A fief was the central element of feudalism and consisted of heritable property or rights granted by an overlord to a vassal who held it in fealty (or "in fee") in return for a form of feudal allegiance and service, usually given by the personal ceremonies of homage and fealty. The fees were often lands or revenue-producing real property held in feudal tenure. Fief's were land usually carved out of the estates of the upper nobility (ie small parcels of land divided within a duchy, march or county).
Baronetcy: A baronetcy is a dignity that passes down from generation to generation within a family, like a peerage. But a baronet is not a peer. In the Tables of Arkuthian Precedence, a baronet is below a baron and above a knight. A baronet's written and spoken title would be, for example;
"Ser Brodan Guardian of Adan, Baronet". This is distinct from a peer, who would be styled "Brodan, Lord of Adan" (if he were a baron, viscount, earl, or marquess) or "His Grace, the Duke of Adan" if he were a Duke.
This is similar to the title of a knight, but unlike a knighthood a baronetcy can be inherited. Baronets and knights are not lords and are never addressed as "my lord"; however, their wives are called "Lady" prefixed to their surnames only, and can be called "my lady."
ELVES; (Elven System)
Nobles
DWARVES; (Dwarven System)
Nobles
Military Leaders
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Warlord (military leader of the clan, appointed by the King)
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Chief Commander (appointed by the Warlord)
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Captain (appointed by the Warlord)
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Lieutenant (appointed by the Warlord)
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Sergeant (appointed by the Warlord)
Guild Masters
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Head Advisor (elected by all other guild masters)
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Master Metal smith (Head of all smiths)
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Master Jeweler (Head of Gem cutters)
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Master Architect (Head of Stonecutters)
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Master Far Tunneler (Head of Miners)
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Master Artisan (Head of Merchants)
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Master Berserker (Head of Warriors)
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Master of Rituals (Head of Clergy)
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Master Envoy (Head Diplomat)
Lowest Classes
AZTECS; (Central American System)
Nobles
Huey Tlatoani (Emperor)
The Snake Woman (In charge while the Tlatoani is absent, was aways a man though)
Tecuhtli (Lords) & Pilli (Nobles)
Middle Classes
Pīpiltin (ranked according to their achievements)
Pochtecatl (Merchants, Traders, Spies)
Lowest Classes
Macehualli (Commoners, Artisans, Soldiers)
Mayeque (Peasants, Farmers, Laborers)
Tlacotin (Slaves)
EGYPTIAN;
Nobles
Pharoah
Vizier
High Priests & Other Nobles
Middle Classes
Priests, Engineers, Doctors
Officials, Scribes
Lowest Classes
Craftsmen
Soldiers
Farmers
Tomb Builders
Unskilled workers, Slaves